Something a lot of new players don’t pick up, and partially because the game doesn’t really ever explain, is that capturing monsters—rather than slaying and carving them for parts—tends to yield more materials. This, combined with breaking all the parts of a monster that are breakable also tends to yield the highest…
A few tips for new players:
Yeah, I haven’t felt completely lost as a beginner. They’ve hit all of the main gameplay mechanics, so I know more or less what I’m doing. It’s just that it seems like a game that prides itself in the details and statistics, but it doesn’t really give new players a way to get into those details without consulting…
Affinity is basically a MH word for “Crit Chance.” so the higher the better!
Affinity affects your chances of doing higher or lower than normal damage. Negative affinity means you’re more likely to do weaker attacks, higher affinity means a higher chance of doing stronger attacks. Armor skills can also be used to compensate for low affinity weapons.
Picked up MH:W this weekend and put quite a bit of time into it. It’s my first foray into the series and I’m having a blast so far, but holy cannoli, it is bad at explaining itself. I am still on the main quest, so I’m on a somewhat guided experience, but I’m getting the sinking feeling that once those wrap up it’s…
Anjanath Fang+ is a pain in the ass since you need like fifteen of them to craft any high rank fire weapon.
I’m glad to report that Hammer is even more fun to play than in previous games, once you get the (pretty easy) hang of it.
I used to use gunlance and light bowguns. Used longsword for a bit. Then they introduced charge blade in MH4 and I’ve never looked at another weapon since.
Man, this is super funny to read how all you guys basically poo poo’d on the heavy bowgun..... I played all weekend with my buddy and we both started using that pretty early on, and we have been doin’ WORK (atleast I feel like we have been lol).
The best part of MH is that each weapon has a depth and tactics that require mastery. A lesser game would have added 2 or 3 of them and called it a day, or made minor knockoffs. MH has 14 of them, none of them share movesets, and each one has dozens of versions with different stats.
Been playing the Charge Blade since that was the one weapon that actually managed to pull me away from GS, and I partially mained CB in 4U. Also, since it seems that you can’t really get a good level of Focus until HR, that made it easy to skip out on GS for now since I really hate playing GS without Focus
INSECT GLAIVE!!! I suspect most people using it just have no clue about this weapons actual potential. starts off pretty not-so-great, but after you buff yourself with white, red and orange Kinsect harvests, that’s when shit really pops off. It takes some planning in order to ensure you are approaching an enemy with 2…
Switch Axe! Wild swing into morph attack into a mount and elemental discharge feels soooo good.
I’m liking sword & board. Fast, mobile, a GREAT mounting attack.
I just went for the dual blades, because I really like the mobility it offers. And Blade of Mercy was my Bloodborne favorite. So I went for similar weapon right away.
These are magical boots. They go on the two wooden “legs” at the bottom of the washboard and it brings Washy the Washboard to life.
Kevin VanOrd is laughing so hard right now.
They stepped in dung, and are using the wash board to scrape it off, tossing the waste over the edge of the cliff?
They’re drying out the boots.