Snatcher is a cult classic that should be experienced by both science fiction and Metal Gear fans. Even though it appears to “snatch” many of its influences and throw them together into a science fiction cornucopia, it actually explores the issues of humanity and existence in its own distinctive style.
My childhood friends thought the original The Legend of Zelda for the NES was easy: just gather the eight triforces and defeat Ganon. I had a hard time just finding the second labyrinth. I eventually learned that my trek through Hyrule at the age of seven was actually the Second Quest, a remixed journey with…
If there’s one game I can say changed the way I thought of storytelling and narrative, it was Phantasy Star II. Hands down one of the greatest JRPGs I played, it is a powerful work of science fiction. It was also what convinced me for the longest time that Sega had the edge in the 16-bit console wars.
My love for survival horror games began with the first Resident Evil. As a kid I hated everything related to horror, but, after Resident Evil, I came to love and even seek out horror games.
Square wasn’t pulling punches when they developed their very first M-rated survival horror game, Parasite Eve. In the opening scene, the main character, Aya Brea, attends an opera where the entire audience spontaneously combusts. But what makes Parasite Eve so unique is that it shares more in common with Final Fantasy…
Eternal Darkness is a 2002 GameCube game featuring an epically dark story that takes place over thousands of years. It’s a series of interconnected tales, almost like a collection of Edgar Allan Poe’s short stories, that weave together myth, occultism, and some of the dark chapters in religion. While most people…
When I first heard the original Silent Hill was getting a “reimagining” from Climax Studios, I groaned, thinking it was an attempt at a cash grab. I initially didn’t bother playing Silent Hill: Shattered Memories because no Silent Hill had been up to the quality of the first three (and, to a lesser extent, the fourth…
There are some cultures that believe taking a photograph captures a part of your soul. Your job in Fatal Frame II: Crimson Butterfly is to fight horror by recording it.
Romance of the Three Kingdoms (ROTK) is my Civilization, the tactical strategy game I poured hours of my life into without regret. As my parting article for my run as guest editor today, let me tell you why I love this series so much.
Traveling the alien landscape of Xenoblade Chronicles X (Chronicles X) is sublime. You really feel like you’ve crashed onto a whole new world, where even gravity is different and you leap through the awe-inspiring environments of Mira.
Most survival horror games give you weapons to improve your chances for survival. In the original Clock Tower on the SNES, all you can do is run, and even that’s limited by your stress gauge.
I’m not the biggest fan of traditional sports games. What I really enjoy are the wackier takes on popular pastimes that channel the familiar into a stranger landscape of rules and regulations.
Ultima IV: Quest of the Avatar was a revolutionary game because there wasn’t a traditional villain to fight against. Instead, the focus was on becoming the Avatar, chasing after honor, sacrifice, humility, and spirituality. In Ultima V: Warriors of Destiny, the teachings you’ve embodied have become totally corrupted.
It was E3 2000 when I nearly lost my shit. The sequel to one of the best games I’d played on the PS1, Metal Gear Solid, was coming out on the PS2 and the graphics showcased in Sons of Liberty were unbelievable.
I love origin stories, especially when they’re related to games.
The Grand Theft Auto series is the modern epic, encompassing American culture in all its decadence and corrupted glory. The humor is crass, the violence is shocking, and the game’s allure keeps us going mission after a mission as we follow a cast of conflicted criminals.
In many ways, the reason Chrono Cross is one of the most underrated JRPGs in gaming is because of the comparisons to its predecessor, Chrono Trigger.
Hail Kotaku Readers! My name is Peter Tieryas and I’ll be your guest editor today. That means lots of retrogames, existential musings, and a list of the strangest football games I could find.
Murder, sexual innuendo, and crime mixed together in the strange adventure game known as the Portopia Serial Murder Case (Portopia Renzoku Satsujin Jiken). What was even stranger was that its principal designer was a young Yuji Horii, the man who’d go on to develop the Dragon Quest series and become a household name…