Every console has had amazing RPGs.
Every console has had amazing RPGs.
Sometimes, sharing a game can give you a whole new perspective on it.
My favorite Final Fantasy game is VII. But it’d been over a decade since I last played FFVII and I wondered how it would hold up.
Shining Force was the game that made me fall in love with tactical JRPGs. Everything from its anime visuals to its catchy music and its grid-based battle system had me hooked.
Asura’s Wrath is cathartic. One moment, you feel like the most powerful being in the universe. The next, smaller than an ant in a hurricane about to get crushed. Then you come back stronger than ever, overcoming the odds to gain your vengeance.
Hot diggity daffodil! Ben, Narelle, and Peter have returned to run Kotaku for another weekend.
Super Mario Odyssey did a fantastic job melding a nostalgic love for the older retro Mario titles and its more modern 3D games. Its levels are inspired, creatively designed to balance a sense of wonder with a good challenge.
I’m blown away by Horizon Zero Dawn’s breathtaking landscapes, dinosaur-mecha battles, and its emotionally powerful story.
There are moments in Bayonetta 2 that are such a visual feast, I wished I could slow everything down with Witch Time. Fighting an onslaught of demons and angels with hundreds of explosions assaulting the screen, I loved how Bayonetta always keeps her cool.
When I think back on the NES era, the Ninja Gaiden series stands out for having gorgeous cinematics, tough as nails gameplay, and amazing music.
Symphony of the Night took the best elements of the Castlevania series, injected in RPG elements, and created one of the most compelling games for the original Playstation. A platform-adventure action role-playing game, it was developed by Konami and released in 1997 for the original PlayStation.
A horror game from South Korean developers ROI Games and Gachyon Soft, White Day: A Labyrinth Named School is notable in being one of the few games released in the States I know of that has the Korean War as its backdrop. It also has the reputation for being one of the most terrifying games ever developed.
The end of the world is here, and I never thought it’d sound so beautiful.
Good morning Kotaku! I’m Peter Tieryas and I’m your guest editor for MLK Day.
Food is such an important part of our lives, so I’m always curious about its portrayal in games, especially the stranger dishes.
There are some cultures that believe taking a photograph captures a part of your soul. Your job in Fatal Frame II: Crimson Butterfly is to fight horror by recording it.
High school is tough and Persona 3 did a masterful job capturing the complexities of student life. Easily one of the best JRPGs I’ve played, the game gave players an extremely difficult choice near its end that still haunts me.
One of the most extraordinary facts about Mega Man 2 is that it almost didn’t happen. Sales of the first Mega Man were low, and it was only with the special permission of Capcom’s vice president that development was allowed to proceed. But there was a catch. The staff had to work on it concurrently with other projects…
I never thought my favorite part of a Hironobu Sakaguchi game would be the battle system, especially since Final Fantasy and Lost Odyssey are renown for their compelling stories and dramatic character arcs. But in The Last Story, the combat was not just the best part of the game. It represented a refreshing evolution…
There were so many great games in 2017 with fantastic stories and equally great characters.