Tried it out. I think I get how it works (if the developer can confirm that would be cool).
Tried it out. I think I get how it works (if the developer can confirm that would be cool).
Exactly my point. You could care less, which means there’s room to care less than you currently do. How much room? We don’t know, maybe you care 100% at the moment, but all we know is that you can potentially care less than you currently do.
Reminds me of the surface debugging view for Quake
Could care less about Overwatch, though.
I’ve done some experimentation with the role of a 2nd-screen experience from a tablet/phone and there’s just so much potential that hasn’t been explored at all.
Good job Nintendo control both the app and the servers. It’s entirely realistic and possible, however what I was imagining was local communication with the console, so it wouldn’t need to have access to game servers, but would access what the console client knows.
At first I was open minded about having voice comms on a separate device and app, it really does open up more options (device handles more processing, could have things like in-app on screen map of where teammates are, could have rooms, lobbies, connect with social media apps and post invites there, game stats, maybe…
You did miss something; Campo Santo has on their Firewatch website that Firewatch is okay for “streaming” - which is a vague term and can be argued to imply both live-streaming and YouTube streamed video - but under DMCA it may count as an “Implied License”, which is a part of the DMCA that Napster once tried to use…
After doing digging and reading; this looks like DMCA abuse due to some text on Campo Santo’s Firewatch website that implies a forfeit of copyright when it comes to streamed content.
Game developers don’t have control of their game or branding once it is released and in the public, I don’t think it’s their responsibility to try and tackle this and by making it their responsibility they’re tying their brand closer to the controversy.
The hundreds of shitty ones from China and the excellent Shield from NVIDIA.
There isn’t an “Android Gaming Tablet Market”
The Switch decided to avoid competing with Smartphones by having a tablet form-factor, but it is in the perfect position to compete with Android gaming tablets - but from what I can see Nintendo have decided not to exploit this unique position they’ve put themselves in.
A donation of $3.50 per purchase will be made to Forgey’s family until December 31st, 2019.
More likely that a bounding volume is used for finding the light contributors for the cel-shading and this “gash” in the side of the castle cuts out of the original set of bounding volumes.
Diablo III is not isometric; that’s a full-3D game you’re looking at there with a true-perspective camera.
I don’t want Vagrant Story remade; that game needs to be appreciated for its merits as a PS1 title.
I wonder if they fixed the problem with the pixel-judder in the 4:3 mode?
Here we go again. Buying just to do my part to encourage Square Enix to develop more for PC.
Slow as hell, but you’ll also never see the image without a memory inspector so what have you achieved here?