I watched someone play the original Half-Life Opposing Force on YouTube the other day. They spent the first half of the game not breaking a single crate, complaining about a lack of health and ammo (which is in almost every crate).
I watched someone play the original Half-Life Opposing Force on YouTube the other day. They spent the first half of the game not breaking a single crate, complaining about a lack of health and ammo (which is in almost every crate).
“Welcome, Stranger!”
“How did you get down this well?”
“Fell down, Stranger. Was chased by boulder, Stranger.” *leans forward, tapping side of nose* “Pressed B, Stranger.”
What’s really weird about this project is that it still uses emulation to handle the PPU and DSP, but it writes directly to those emulated chips from the reverse engineered code. So it’s like, reverse engineered with an embedded PPU & DSP emulator? Kind of like it’s using the emulated chips as a strange graphics engine…
There’s a stage that you can complete by just holding right and doing nothing else
“Bravely Default”
I believe (could be wrong) that the average age of a Minecraft player is 24. So I don’t think it’s accurate to say the overwhelming number of Minecraft enthusiasts are under 18, especially on Java Edition where the barrier of entry is higher (requiring a computer and being comfortable operating mouse & keyboard).
There’s more tools than just banning available. The way I personally see it: If one of the more serious cases comes up, Microsoft has the tools to contact the correct authorities between multiple countries - something a typical server admin probably does not have the tools to do.
https://kotaku.com/breath-of-the-wild-is-getting-a-sequel-because-the-team-1835624233
Microsoft, Sony and Nintendo need to drop Activision Blizzard as a publishing partner
This is what made “google” the most searched term on Google back in the days when search bars were separate from URL bars and people would type “google” into Google to get to the Google homepage.
I admit, it feels kind of bad that such an impressive emulator can allow the Linux-owning public to download a ton of indie games that are still being sold.
I’m definitely going to prank a few people with this one
Kickstarter also acts as a great marketing platform. There’s a lot of benefits of crowd-funding beyond the “funding of a project”.
I really want one of these as a GBA enthusiast, but also as a homebrew game developer. There’s an odd focus Analogue has made with this regarding developing homebrew for it, so I expect it to provide a small booster shot in the arm for the GBA homebrew community that I’m part of, and hopefully get some new devs and…
The female protagonist from this game makes a minor cameo appearance in Persona 1, so it’s reasonable to conclude that this game is part of the Persona universe.
I recommend reading this GitHub post about their stance when it comes to DMCA takedowns: https://github.blog/2020-11-16-standing-up-for-developers-youtube-dl-is-back/#githubs-developer-focused-approach-to-the-dmca
And then someone else will swoop in and say “actually it’s 24bit because it is 8-bit per RGB component” or maybe even “actually it’s 64bit because the executable is for x86-64 processor”.
The ambassador GBA games on 3DS weren’t using an emulator, they’re implemented using the GBA core that’s built into the DS core that the 3DS already had for backwards compatibility. It’s pretty awesome.
Welcome to the family.
isn’t this every 3D zelda game