I’d say it’s extremely unlikely that it is true. There is a possibility considering the assembly on both the systems are different so doing an accurate 1:1 comparison is almost impossible.
I’d say it’s extremely unlikely that it is true. There is a possibility considering the assembly on both the systems are different so doing an accurate 1:1 comparison is almost impossible.
Aha! I have a lot of these sets, passed down from my uncle who collected them during the 70s as a child. No boxes sadly and most of the instructions have fallen apart.
Ooh that’s a pretty good one. Beats my gaming Marathon story.
I once played Marathon Infinity for 8 hours.
Haha, that Marathon 2 shotgun!
My god. I don’t know what to say but I really, really want to say something.
I remember going from a 512GB HDD to a 1TB HDD thinking “I will never fill this up!”.
I’m looking at the NDK tools right in front of me and they’ve hardly changed since Android API 10.
It’s a familiar platform, but it’s probably the worst platform to develop games on right now. There is a very slow and fat OS between the game and the user and right now the NDK tools are terrible.
Please no. Android’s NDK support is still terrible and the OS is very slow with the Java components.
Oh wow. I wonder how they managed to screw this one up?
There are so many factors behind this. It could not be hit-boxes, it could have been latency with a failure on the server-side correction.
You know, Keitai Denjuu Telefang was a bloody awesome GBC game. Really was amazing. Didn’t deserve the “Pokemon knock-off” title it’s known to be.
appears to be taking some serious cues from Need For Speed Underground
I guess this is what happens when you port a PC game to the television without changing the UI flow.
I was okay until 3:02. That moment elevated my stress levels to actual rage.
If this is a new thing, then is it retro anymore?
Pretty much hygiene and you can operate the machines longer without making your hands sore.
It’s not a port and certainly is not lazy. A language pack is a pretty small (technologically) part of a game, it is simply a massive thing to implement correctly, but it by no means reflects on the quality of the entire game.
I’m okay with no rocket-jumping considering that was a Quake feature, but I’d be very happy if it was just a gore-filled explosive ultra violent demon smashing testosterone-filled nightmare.