xalara
Xalara
xalara

Or, and hear me out, they could put a train in those tunnels and it’d be a lot better. The Boring Company exists only to sabotage public transit projects because Musk hates trains.

Yahtzee talked about this recently in an Extra Punctuation video: Empty space is fine so long as it’s fun to traverse the empty space. For example, look at Spider-man 2: There’s a lot of empty space in NYC at any given point between activities. However, traversing that space is a fun activity in and of itself.

Eeeeh I wouldn’t say that they’re a glorified outsourcing firm. They’re similar to Trigger (an anime studio) where they’ll do shows for other people so that they have money to do the things that they actually want to do.

I’m actually curious if the price bump is by necessity. Chipmakers like TSMC, etc. which supply the PS5's chips have been raising prices across the board by quite a bit.

It also seems that the development team for the sequel will be transitioning to 50% in North America and 50% in Poland in 2024. I’m curious how they’ll handle that because, having worked on a team that was 50% in Poland and 50% in Seattle, the time zone gap and cultural differences were rough to deal with.

The problem is onboarding and hiring new developers. It’s the same reason why Java is so popular at many enterprise companies. Is it the best? Nope, but it gets the job done and it’s easy to hire for.

I think OWL could have worked had the developers not strangled Overwatch 1. Between very little content for the game due to the devs focusing their resources on the mythical Overwatch 2 to slow balance cycles, the game withered away which took a lot of casual interest in OWL with it.

...one of Starfield’s goals is to be a space exploration simulator. Like Bethesda as a company is very fixated on building simulations going all the way back to Daggerfall. So you kinda undermined your own point.

For what it’s worth, Bethesda has always been more interested in making simulations rather than RPGs. Look at Daggerfall for example.

I don’t think they’re going to mess it up. In fact, Starfield is one of the best implementations of the Bethesda formula. The problem is in the past Bethesda was the only one making these sorts of open world RPGs where these days there’s plenty more choice for players from Baldur’s Gate 3, to Cyberpunk, to Red Dead

This makes a lot of sense, the Steam Deck is effectively a console and if Valve wants devs and consumers to support it, they need to keep things simple with regards to the specs. It does make me a teensy bit sad, because between when the Steam Deck specs were finalized and now there’s been a massive improvement in

That’s not true? If the game is hitting 90% on all eight cores of a modern CPU that means it’s probably well optimized. It it’s hitting 90% on 1-2 cores then probably not optimized. Most games don’t hit that many cores so it makes sense to put this out there because many gamers don’t often bench their CPU in a way

At this point no reasonable CTO or small game dev will choose Unity. Even if they roll this change back, the damage is done. The risk is far too high to start a new project that will take years to complete for Unity to suddenly do a rug pull on your project.

The difference is that Microsoft’s policy, up until now, was that Xbox Series S and X games had to be identical in terms of features. It’s rumoured that that is what killed split screen co-op for Halo Infinite because they couldn’t make it work on the Series S.

They did a good job on a technical level but I’m not sure it’s entirely done well, they completely changed what’s on the computer screen and security monitors. Given Half-Life’s approach to storytelling through small details on things such as those screens, that can lead to some important story details being lost.

Also, Our Flag Means Death has shown he can be more serious while still being funny. For whatever reason, the balance was off in Love and Thunder.

Except save scumming already happens in normal D&D campaigns, it’s just that most players don’t see it. When someone fails particularly hard, a good DM will often figure out another way for the players to move forward. The D&D movie even makes fun of this when Simon collapses the bridge preventing the party from

To be honest, I actually liked the villain. I think where things fell down a bit in that department was some of the “sub villains” after Titan needed more building up.

FWIW the game doesn’t really have accessibility options. The rings are not accessibility options because you get actively nerfed as the game goes on because you can’t equip increasingly powerful accessories.

I’m rather curious how tweets like these play with the strike right now as, while these are British actors and voice actors, they must do a lot of SAG-AFTRA adjacent stuff and/or want to keep open the possibility of working on a SAG-AFTRA productions.