xalara
Xalara
xalara

FWIW a lot of the changes are necessitated by the fact that they can’t reasonably have several actors that show up in the first book but don’t show up until several books on retainer for several seasons. Hollywood rules require this. Then there’s the situation with Mat’s actors.

Some of the other changes, especially

Also, my understanding is that metal roller coasters are inspected daily... In sections. Thus, they do one section a day, it’s entirely possible that they had inspected this section and moved onto the next right before the crack formed. Thus, this probably points to changes needing to be made in the process for how

AMD is the one that created the 64-bit instruction set all modern x86 processors use. More recently their chiplet design and 3D vcache have allowed them to beat Intel. Oh and they've had the foresight to put more VRAM in their lower end GPUs resulting in their cards performing better than Nvidia's in many newer games

Yes Mr Arm Chair Developer, do go on about how simple it is :)

It’s clear you’ve never done development before. Yes a plugin makes things easier, it does not make something easy. Especially in the case of Starfield, which has been in development for a very long time while Streamline has only been available for little more than a year. That’s not enough time to make a major engine

DLSS uses specialized hardware that is only available on Nvidia cards. It will not be on AMD cards ever. If AMD started added AI compute units to their GPUs then maybe their own version of DLSS would work. Similar to how Intel has their own AI compute units that their own AI upscalar called XeSS uses. Though again,

Yes, using a library or plug in solves all the issues. There's a lot more to software than just using a library.

To be clear: I’m not questioning that DLSS is better. But it’s not leaps and bounds better like everyone is making it out to be, and Hardware Unboxed found that to be their conclusion as well. Digital Foundry is good at concrete technical analysis, but I’ve found their subjective analysis at times to be lacking

That would require Sony and Microsoft to use Nvidia GPUs instead of AMD GPUs. Given how both Sony and Microsoft have been burned by Nvidia in the past, and Nvidia’s current jerk behavior, I doubt that will happen.

Hardware Unboxed did a comparison between DLSS and FSR showed that the differences between the two are relatively marginal and that while DLSS is slightly better than FSR, there’s several situations where FSR is better and that it’s hard to tell the difference between the two in motion.

Nvidia has been doing this for years, it’s one of the biggest reasons why games tend to run more smoothly on Nvidia hardware compared to AMD hardware. The other half being that yes, Nvidia has historically invested more in its drivers too.

For what it’s worth, Microsoft has a history of monopolist behaviour including one of the largest antitrust judgements ever against them. So having a different standard for Microsoft is actually reasonable, especially since they’ve been showing signs of going back to their old habits that got them into so much trouble

There is a connection but it’s implicit. You can find a lore tidbit that talks about how Hyrule Castle is part of Ganondorf’s seal and must remain intact. Ergo, it’s implied that Calamity Ganon was one of the methods by which Ganondorf is trying to free himself.

I’m curious about how Kotaku is going to cover Kick since its main purpose is to push things like gambling, etc.

Um what? The game required 1100 people to finish and while there is a lot of reused art the underlying physics in particular is a modern marvel.

48 FPS didn’t make The Hobbit worse. People didn’t like it because it’s not what they’re used to. It’s effectively the “home video camera” effect. Where home video cameras shot at a higher FPS thus people regarded higher FPS solutions as worse. It’s purely psychological, for better and for worse.

Correct, though this Sephiroth has experienced the events of FF7 since FF7R is a sequel so who knows. Really, the reason why Tifa wouldn’t be dead is because it’d be dumb to reveal that in a trailer like this.

There’s reports that Square-Enix is panicking as FFXVI’s preorder numbers are down compared to FFXV’s. The thinking is that SE didn’t start marketing FFXVI early enough. Hence they decided to start the marketing push for FF7: Rebirth now when the original plan was to wait until after FFXVI’s release date.

More like “Screw you, got mine.

It is likely held back as I’m sure there’s a bunch of ideas that Nintendo wanted to implement but couldn’t due to the hardware. The important part is that they figured out what they could implement and implemented them in such a way that the resulting game is awesome.