thesingingsquirrel
thesingingsquirrel
thesingingsquirrel

It's ubiquity only makes it all the more obnoxious.

You should check out one of the Mordor videos they didn't show on stage at E3 with more detailed gameplay. Maybe it's just going to be Assassin's Creed, which would be lame, but they seem to be trying to do something really unique underneath that boring framework. I dunno - could suck, but manipulating a dynamic

No Man's Sky is looking to be something rather different. It might end up being a lame Arkham knock-off, but Shadow of Mordor is trying to do something I've never seen before with it's dynamic enemy political narrative system. Yes, one is a sci-fi FPS, and the other a 3rd person fantasy brawler, but there's innovation

Man do I hate 'welp,' but it's clearly become far too ingrained to just fade away. Sigh.

Acceptable pricing structure for retail boxed games:

Did Microsoft have a masterplan in the West? It certainly doesn't seem like it. The XBO has had a very clumsy and unfocused launch.

I'm guessing your iPhone isn't wowing you like it used to, either.

A genetic lineage is different from a 'last name' lineage - a mother is just as much a part of that as a father.

Surely anybody who drinks regularly knows all of this, right? Here's one you might not know that could be useful: you can always refuse a field sobriety test and breathalyzer and any questions about whether or not you've been drinking or where you are coming from, forcing the officer to take you to the station and use

Sony developed games are pretty much always (maybe actually always) system exclusive. Same with MS games.

Relaxing VR 'experiences' is already a big part of the available content.

They have significantly downgraded the graphics since the game was unveiled, certainly.

Only if you want to play competitively - you can buy all the cards you want for a casual game as singles online of pennies - Commons are a lot more fun when they don't' have to match up to the $60 cards.

One of countless reasons why the prequels are so awful.

Sony's specs are already behind this, and it's exclusive to the PS4, where the Rift wasn't going anyway - it's great to have more VR hardware, but it's hardly a case of being beaten to the market. Oculus have said that the consumer version won't be too long after the 2nd dev kit - if this is shipping is July, winter

thanks for the heads up - I've got a couple around!

Polygon.com gets the same recycled press releases - 'news' if you prefer ' - and their site is design is better.

It could easily function as a loss-leading feature, to incentivize purchases. That money is recouped by funneling sales to XBLA.

At best, this is going to be an app for game trailers, screenshots, and maybe a trivial match-3 games with Mario coins as an ad masquerading as a game. There's no way they are making playable versions of anything for a touchscreen device that is designed to be played on their proprietary hardware.

Like the guy said, it's not paying, it's donating. A good faith effort to deliver is all that's required of them, at best.