thesingingsquirrel
thesingingsquirrel
thesingingsquirrel

It’s the style of the classic Bakshi fantasy films, though, which this is clearly primarily drawing on. I love it, personally.

I mean... It’s 4 year old post, and it was one that was actually about something io9 ultimately covered multiple times - that hardly feels narcissistic, but was, rather, demonstrably relevant (it was originally a part of the Liquid TV reboot being discussed, after all).

It's really not note for note from Spirit - it's sort of similar, and its only a small part of the larger song. Immigrant Song is closer to Ride the Sky than those two are to each other, I'd argue. Howlin' Wolf and Clapton spent their whole careers reinterpreting their forebears, because that's how art - and

Appeals to copyright in the art realm are usually quite silly. In this case, they arranged blues standards like hundreds of others before them, and they absorbed inspiring ideas from their contemporaries like almost every artist ever. Lucifer's Friend is awesome, and Spirit is less so, but both songs in question are -

Oh man, this is an echo from the past! I completely forgot this was ever posted here. To your question, assuming you are referring to my Mongrel cartoon - wow, 3 years ago! - then and now, sex with my awesome wife is pretty much daily! I don't really do Flash-ish animation anymore, but the rotoscoping is going

Sure, but black people: still people, Christianity: still made up.

A) still not a problem because, as always, caveat emptor B) reviews are inherently deeply subjective, regardless C) the entire world of gaming - and most media - journalism hinges on regurgitating press releases for ad sales and pretending that there's some sort of journalistic integrity underpinning that is

I'm afraid it is you who comes off poorly in this exchange.

I see a 3 year old comment has hit a nerve. The roads simply weren't designed for semitrucks (it's hardly entitled to expect to be able to read road signs - sometimes blocked by trucks for miles in major shipping corridors like I-81), the train system is more efficient and safer (if less abusively profitable), and,

That C could move a little to the left, kerning-wise, I'd say.

Just on the journalism front, let's remember to avoid Weasel Words (like 'some' Bungie fans) to avoid the appearance of drumming up false controversy and courting clickbait.

Nope.

A real muesli is better than all of them, generic or not.

I assume he means the taste of the alcohol (80 proof, etc) in moonshine, what with 'Mountain Dew' being a moonshine reference.

It is the opposite - it's a specific example within a genre, not the genre of military shooters itself.

It's a game about nothing in the same sense that music without lyrics is about nothing (or, if you will, about how being alive is about nothing) - it's what you make of the experience. If the game is successful, there's no reason to assume that more procedurally generated elements won't continue to be added to

Well, I suppose there's always TGS. E3 tends to focus on Western stuff.

Enh - Dragon Age 2, for all its faults, had a lot of great ideas, compelling writing, sometimes astounding art design, and some serious mechanical improvements and was clearly just rushed out a year too early. DA:I looks like it's finishing what that started and functioning a lot more like DA:O. There's a lot to love

I mean, yes? There's tens of thousands of games in development at the moment, and countless examples of people trying new things with all of those genres. Even on the consoles from big publishers you've got a lot of games in permutations of those genres - Transistor, The Evil Within, Dragon Age (with its returning

I think that's more confirmation bias than anything - everywhere I look, at least outside the AAA's, there's games being made that are unlike anything else I've ever played before, particularly in the Indie and PC arenas. If you've got a gaming experience that isn't being met somewhere, it's probably innovative enough