thelascivioussnape
The Lascivious Snape
thelascivioussnape

Yeah, I like both halves, I just find it a little too weighted toward the nonsense than I like. I used to have other gaming podcasts I listened to that satisfied the more serious side of it, like anything Garnet Lee was attached to for example, but those have really fallen by the wayside so I crave as much gaming talk

Lore sounds terrific.

I'm a long time fan of How Did This Get Made?, but only just tried We Hate Movies this week. Didn't have a specific recommendation, so I just went with a movie I know pretty well: Twister. Honestly, I didn't like it very much. The complaints felt more pedantic than funny, and the sound quality was really uneven. In

Loving the Beastcast so far. It actually reminds me of the Bombcast of old, before the tangents took over the asylum. I mean, the Bombcast has always been all over the place (like the "Hot Spot" which preceded it from the group's Gamespot days), but after awhile I get tired of the 45 minute intros about fast food and

The phone version is terrific, too. Looks great, controls easily, and there's an auto-play mode for combat in which all characters will just take their previous action until you turn it off. Since for most random combat and grinding you really don't need to think too much into, I found this a really nice feature to

Yeah, I think you started a couple weeks before me and I'm already past you, though to be fair it's all I've been playing since giving up on Dark Souls 2. 30-60 minutes or so a day.

I care. I hope they maintain the variety and complexity of Dark Souls with a little more of the feel of Bloodborne. I think that'd be gravy for me.

That would be another good AVCQ&A. Mine would be The Neverending Story, which because the only version I had was a sorry home-recorded VHS tape, I always thought it was a made-for-TV movie that I'd stumbled on to. Like my little secret. I didn't learn until years later that not only did it have a theatrical release,

Same, and actually I didn't encounter the more common negative opinion on that film until I got here. The A.V. Club. I hold out hope that it will become a revered cult classic, because I loved the movie then, and I love the movie now.

'Dat ship blows up real good at the end.

Intellivision. At least until the NES came around, my dad, my sister and I would play Intellivision all the damn time. Astrosmash, Sea Battle, Lock 'n' Chase, Night Stalker … those were our jams back then. Then I go to school, and it's all Atari this and Atari that. To this day I don't know of a friend or acquaintance

With the time I can find this weekend I'll be playing Final Fantasy X, the HD remaster version for PS4 and maybe some Dark Souls 2. Coming high off of Bloodborne, I haven't been very happy with my time in DS2, but I know that's just part of the learning curve.

I'm late to the party so don't have a lot to add to the conversation, but here goes. Whether or not I experience option paralysis comes down to a simple thing: is the game any fun?

The Final Fantasy X/X-2 remaster arrived from Gamefly this week. I've played a couple hours in. It looks fantastic and I love the arranged score. Good nostalgia warmth from this thing.

I got to a point in Binding of Isaac: Rebirth that if I wasn't happy with the first item I got, I'd reboot. It was at that point I decided to stop playing it.

I will be starting Dark Souls 2: Scholar of the First Sin this evening. I've never played a Dark Souls game, but I'm coming in high off an absolute love affair with Bloodborne. Only time will tell whether that's a good thing or not.

Haven't done this in awhile, but Burnout Paradise used to be one of my favorites things to boot up while listening to a podcast. I wouldn't even play events except for the occasional Road Rage. I'd just drive around the city smashing signs and and finding secrets.

1-2 hours is perfect for Bloodborne, I think. Any longer an you'll have a panic attack from the stress. I'm in a similar boat time-wise, and I pushed my way through it one night at a time, little by little, and had a blast the whole way. I only had one night when I felt that I had made literally no progress.

I think it's unfairly maligned. It doesn't feel essential the way the first game does, but it's another great adventure through that world. The combat is improved, and the different areas are always a joy to explore, especially the theme park.

Rather, I think they could have a lot of fun making a sequence out of it. You somehow get the keys to some last legs junker that's only good enough to get you through one area before it breaks down permanently. And like most things Fallout, it should be an optional, just kinda fun thing to find.