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Xenoblade Chronicles, its been in my backlog an embarrassing amount of time. It's a weird experience, in many ways it lacks even the thematic resemblance of Xenosaga to Xenogears. The emphasis is just entirely different, and sadly lacking in areas like characterization I feel. On the other hand, moving past that I

Heh, I happen to like the bizarre voice acting lines. I agree otherwise though, but I also think it's partially that the weirdly overfull number of bits and pieces really fit with the game.

I definitely enjoyed it, although I can't say it's like say Wild Arms 2, where I hunted down the music to listen to elsewhere. Still there are certainly songs in there that instantly got me in the right mood. On the other hand, oddly I might actually point to its weird lines as more distinctive.

My condolences, I suspect the price for a hard copy of the game is probably still prohibitively high as well. I was fortunate (or rather more accurately I suppose, obsessive) enough to buy a copy near launch, so I've never had to worry about that, but I think the limited availability is a large part of why it's so

Skies of Arcadia would be great, I'd also love to see Chrono Cross in there, but I suspect that the schedule won't be altered more (he originally posted about this a bit ago, soliciting feedback).

I'm pleased to see Star Ocean 2 added, as I mentioned in the last post it's a severely underrated gem that's absolutely picked with content. Easily my favorite of the series, and one of my favorite games of all time.

I feel like there are two subjects here, the first is nVidia's relative dominance in gaming and the lack of real competition, and the second is AMD's accusations.

This is a good way to look at it, competition fosters improvement, and as much as I admire Valve they need some.

So glad I'm building a new PC this year, this game will deserve it.

Could we get a summary of this afterwards? I'm severely hearing impaired, haven't been able to make out most of this (doesn't help that I came in partway through).

One of the things I find most interesting in this article is the use of the term, "right". Personally, my take on it is that there's a difference between having a right to do something, and that something being a morally or ethically right action.

Honestly, the lack of mainstream exposure and detail on this issue somewhat bemuses, and honestly frightens me. You see it all over online, and I've certainly gone out of my way to ask others to help out (I've commented and emailed my representative as well), but it's nearly a no show on TV, and even the level of

Personally, while I'm not that surprised that protagonists are as popular as they are, I think that I would've put Jade as number one. I'm also somewhat surprised by how dominant the later games are, though that makes a degree of sense I suppose.

All those JRPGs sound pretty good, but on a practical scale I'm just hoping for another E3 that shakes things up. Last year I would've predicted E3 being uninteresting, but for once something huge happened there. It had impacts that stretched out through the whole year, and arguably are still being felt. I want to see

For something like this, I feel as though there are certain titles that really deserve to be on such a list. The first one would be Xenogears, partially because it's intricate enough that I discover something new each time I replay it, and partially as a reminder of what can be done with a JRPG.

Backlog, backlog, backlog. Currently working my way through Arkham Origins, since I've been especially tired lately and figured I might as well not start something I'm extremely anticipating while in that state. I may finally get around to The Last of Us, Xenoblade Chronicles, or Ni No Kuni this month though. We'll

I hope you weren't buying those gems, given that Imperial quality gems drop in RoS. Your completed tab is amusing either way.

I like the idea of Adventure Mode, in that I see it as a good quality of life improvement, but it doesn't really even try to address the inherent problems with the design philosophy they embrace, particularly in regards to extreme balancing. As far as boss farming at present, it doesn't seem to be rewarding outside of

Honestly, Blizzard's attitude towards changes is still, well cringe worthy. However, that said they've managed to if not fix, then at least slap patches over some of the problems in the game. I am personally enjoying playing the new patch, and just recently farmed a Hellfire Ring for when RoS comes out (yes, I'm

This.