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My opinion doesn’t carry much weight because I haven’t played nor do I really want to play Starfield. I can, anytime, because I have GamePass, but what this article outlines is exactly why I have no interest. The “Bethesda game” format has never been immersive or interesting or engaging, to me. This is, of course, to

Dragon Age always had a similar problem, where dwarf OCs were just kind of awkwardly placed as high as their human/elf equivalents on an imaginary step stool they cut out of the frame.

1) That sounds awful. I feel bad for you. Controller joysticks are painfully imprecise without some form of aim assist, something glaringly obvious when going up against a mouse+keyboard player.

You just made my whole week. Thank you!

It’s specifically an Overwatch issue, though, because they choose to turn aim assist off for controllers if there’s even one PC user matched in the game. Other crossplay games I play don’t do this. Which is why I mentioned Gears and Halo.

The thing deterring me and my friends from playing isn’t our rank differential, but our control differential. When queued with PC players, controller players lose aim assist, and when that happens, it’s like all of my muscle memory is off and I just miss shots by inches the entire match. It makes it doubly frustrating

There’s also a pretty good abridged version of Gundam Wing by OPMeat on Vimeo where Bandai can’t strike it down.

As other comments have said, it was both.

That sucks! I mean, not for the reasons listed—I, too, hate getting a disc only to have to download the game anyway—but for what it means in terms of what players are able to own and, more importantly, trade in at a later date.

Thing is, when you go to see a movie, there is no option to pay them an extra 30% to see more of the movie than other people. DLC and microtransactions are an actual part of the initial product, while merchandising is a secondary experience in addition to it.

All this Zelda shipping is Mipha erasure and I won’t stand for it.

But you don’t need to be with the templars to have their powers, nor does having an assassin class mean you actually have to be an assassin

Not to my knowledge. DA:O has a few dialogue sequences that only happen if you’re a blood mage, but if Hawke’s a blood mage I don’t... ***think*** so...? The game has a lot of cut dialogue due to time constraints, so I’m sure they had stuff in the script that never made it in.

Yeah, sometimes gameplay and lore don’t line up. If your intent is to roleplay, you can simply choose not to use the thing you shouldn’t.

While I don’t disagree, I’ll take Push over the Capture Two Points mode from the first.

David Gaider wasn’t just a writer though. He was the series lead and more or less the father of Dragon Age itself. He was the director for all three games in addition to writing individual characters and quests that weren’t tasked to others on the team.

It’s also weird to see Spencer claim digital libraries are the main reason people aren’t buying his company’s consoles

It’s always funny to me how views on games soften with time.

Soon as they make a slim model, I’ll buy one.

This feels like a bad take.