staindgrey
staindgrey
staindgrey

Most company CEOs are extroverted workaholics, and that oftentimes leads to a toxic shift in their viewpoint where they perceive anyone else who doesn’t share their overzealous commitment to the work (or “the mission” as they like to call it) as being lazy or unappreciative (while conveniently forgetting that, as

So, this is on a MUCH smaller scale, but I’ve directed an animated show on Youtube for the last six years, and in total we have approximately 18 voice actors, including myself. But every single actor is different. Some come very prepared and on-time to recording sessions, some come without even reading the script

She could have raised all of this publicly (or leaked it) when the game was still in development, to give her leverage, but instead she decided to take her shot a week before release. Why?

Adding to your point, there are a lot of VAs who only seldom work in video games, despite having major roles that would in theory give them access to similarly large roles. I assume it’s due to interest or lifestyle or work schedules; something just keeps them away from videogames specifically.

Yes but the AI art could only be published first in this case because they were able to screen cap an in-progress view of the live streamed art. If it weren’t streamed, then the AI generated art couldn’t have been posted before the artist’s work in the first place.

Like others have said in this comments section, I am by no means an “Overwatch pro,” but I know what I’m doing and like to think I’m competent at the game. I really enjoy it, and I put some 300+ hours into OW1 in its first two and a half years before dropping it. Came back, got into it again like riding a bike.

Same thing I came to the comments section for.

Ah, sick! A skin for a character I never play!

Two things. One:

I wonder if there’s any correlation at all with how often D.Va is picked in-game.

Zero Dawn had some very bad, stilted NPC conversation animations that honestly looked worse than Mass Effect 1.

Yeah, I’m not saying it was a stupid move, but for him to act like it was a perfect move and the only way she could have beaten it was if she cheated is just nonsense. He was taking a huge risk there, and it didn’t pay off.

I mean, to me, it just looks like a dumb move that came out lucky for her. It wasn’t a smart play at all, but then again, Adelstein going all in wasn’t particularly smart either. Both went in with nothing and one person won because someone has to.

My only guess? The regular version of Skyrim is still priced at $60 on Switch, and instead of reducing that price by $10, Bethesda decided to just add it on to the new sale price.

Not sure that’s the case, though. This is the first and so far only time they’ve ever done this, with every other title they own the rights to being the same price on all platforms.

To those mentioning higher prices in the 16 bit era and earlier, context is important:

Yeah, this happens a lot. Gears 5 got a GOTY edition, too, and not even the Gears community dared call it a GOTY candidate. It wasn’t even nominated for the award at The Game Awards, though it was nominated for Audio Design. So there’s that. (Still lost to Call of Duty, somehow.)

I need to total my hours somehow to see if I reached that number with DA2.

Depends on how completionist you are. If you’re following the main story and companion quests only, I’d say 40hrs is a good estimate. If you’re talking to every NPC, finding every side quest, doing every additional DLC, then it’s more in the 60-80hrs range depending on how thorough you are and how much dialogue you