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Fair point. It’s not a 1:1.

Yeah, even Gears of War 4 & 5 had a similar setup due to its movement being so different from other shooters. You had to play a certain number of standard playlist casual matches before you could play other playlists or ranked.

Did anyone else immediately think of this?

I wonder if/when dub companies will see a significant enough dip in their viewership and general revenue as they keep doing this. This is clearly a calculated decision on their part. They believe that viewership won’t drop by more than union contracts would cost.

I just about got into it with some other Gears fans complaining that making a new map takes “a month at most,” said with such confidence that you’d think they had prior game development experience. They obviously didn’t.

I’m not talking opinion. I’m talking the hardware itself. There were minor differences in RAM speed and GPU performance, but they were very similar hardware. They were closer, in fact, than the X360 and PS3.

I just wonder what the upside is for dropping the name you’ve been marketing for the last decade-plus on an entire half of the planet.

It’s slightly underpowered by a thin margin, but they’re mostly the same. And Cyberpunk is a terrible example of the difference between PS4/XB1 when it ran just as shittily on PS4.

It’s an interesting decision because the XB1 and PS4 are nearly identical in specs. So I don’t think it has anything to do with being underpowered.

“Quitting because I got a 55 cent raise. Went from $10.50 to $11.05.” That person apparently worked in Florida, where the minimum wage is about to go to $11 an hour anyway.

Honestly? I jumped onto it for the new Salmon Run.

“One company, regardless of how much I like that company, should not be in control of THIS much of one product,” Sánchez tweeted.

This one seems to be a small/medium channel (150k subs). A few random youtube calculators seem to estimate like $30k a year on this channel.

Except similar things have absolutely happened in sports before. Organized professional sports have been around since the 1800s. You don’t think they’ve had organizational failures and rule breakdowns?

I actually think the main reason is that Nintendo generally has a policy of one game from Mario Kart/Smash Bros./most Mario sports titles per console generation, so they don’t cannibalize their sales. MK8D is in a weird spot because the Wii U failed so spectacularly that it was ported up, but it’s sold so bonkers well

The NWO was WCW’s thing, though. Not WWF’s.

I’ve been with the same business for nearly 11 years, but over the course of that 11 years, my role within it has changed about every 2-3 as we grew. To be honest, I’d never even really thought about leaving until we changed ownership about five months ago. The new owners made their presence felt very quickly, and

Quiet in greater gaming circles because they’re old news, sure. But I’m in multiple internet communities that talk about FEH daily.

I think the vast majority of people view Pokemon as a Nintendo IP no questions asked.

The only musou games I’ve ever played are the Nintendo branded ones, so I’m no expert. But I’m nearly done with the Black Eagles campaign on Normal and haven’t once been in legitimate danger of losing a unit.