I didn’t realize Bomb arrow could hit those targets. That makes a lot of these shrines easier
I didn’t realize Bomb arrow could hit those targets. That makes a lot of these shrines easier
Aren’t there like a few hundred of these things floating around? You’ll be okay.
damn i didn’t even think of that.
this is baseball not pinball, and the solution was the easy part, the timing and aim the only possible tricky parts.
Most game developers aren’t going for the “UI to seamlessly blend in” approach, though.
For those who don’t know, the “grape quality” thing is an in-joke referencing Yoshida’s other game, Final Fantasy XIV. When the Endwalker expansion launched in 2021, there was a vineyard in one of the starting areas with a bug in the grape models. They were supposed to have a sliding poly resolution based on distance…
“Hey NPC, can you tell me where to find the Sword of Radiant Light?”
A true use-case for AI.
Why say something you don’t mean when a computer can fake it for you?
ApoloGPT
For what it’s worth, I don’t think Metroid Prime is actually a “bigger release” outside of the small subset of enthusiast gamers on social media and Kotaku. Its sold... what, a million copies? As much as I love the Metroid series and as much as I think of it as one of most important franchises since the ‘80s it’s not…
Single player shooters died with the last Medal of Honor.
“basically everyone”
Those people are called Destiny fans. It’s not really an “everyone” thing.
I find it interesting how two of the bigger releases this year (Resident Evil 4 and Metroid Prime Remastered) are remakes of single player games from the early-to-mid 2000s. They were popular then and now. I’m hoping some game companies learn something from this but maybe the allure of getting the next wildly popular…
I guess if you don’t like the genre, this is moot, but you should check out shooters from indie developers. Specifically boomer shooters. They are plentiful and they are good. Hopefully some of them take up the reins and make some old school, story-based shooters. But the singleplayer experiences are out there,…
Not the Polygon quote I’d have picked, when they also wrote:
and if you’ve played BOTW you would also understand how genuinely distinct it is from Skyrim and all of that on-rails crap.
BOTW’s open-world hype is not about the fact that it plays out in an open, non-linear way.
I think there are so many acclaimed games that whenever you get a list like this, none of the entries are really gonna be controversial. It’s easy to name 100 good games.
It’s the Mirror’s Edge paradox. Mirror’s Edge is the best parkour simulator ever made, but most people don’t want to play a parkour simulator, they want to fly through environments really fast and just do the thing. Assassins’ Creed fills that slot. The rest of us may prefer Mirror’s Edge, but it’s a niche game.
Been playing Elder Scrolls games since Daggerfall and I would still rank BOTW higher then most of them. Skyrim maybe is close. The problem with the Elder Scrolls games is that never has one released that was not also a buggy mess. BOTW was not perfect at release but it was far less buggy then any Elder Scrolls game
Oh sure, I can clear that up for you real quick: the key difference is Breath of the Wild is good and the Elder Scrolls games are not.