rtheolewis
RTLewis
rtheolewis
Mar 1
9

I’m OK with just “fine” purely technical graphics specs. You’re right, pokemon doesn’t need 4K, HDR, DLSS, etc etc, but what it does need is top tier art direction and an inspired visual style, which from what I’ve seen so far, looks like a big swing and a miss on these remakes.

Mar 1
8

Oh yeah, I hope they don’t do the bad Link’s Awakening thing and visually remake the game without adding any meaningful new content. There’s a reason why HGSS is so beloved, and why I’ve recently come to the decision that ORAS is the best Pokemon game to-date (and I’m a huge HGSS fan!) FRLG is pretty good too. Read more

Mar 1
20

It’s hard to not compare this to the Link’s Awakening remake, which executed upon the same idea—a modern twist on the original visual style—but better. Link’s Awakening was polished and looked (and sounded!) like a Switch game. This just looks cheap, like a mobile phone game. Please let the final build look better.

Feb 28
1

Yup - my brothers got Red and Blue on Christmas ‘99, while I got saddled with Pokemon Pinball. Thankfully, one year hence, I received Pokemon Yellow - and damn it if it wasn’t goddamn amazing. Pika-pii, motherfuckers.

Feb 27
4

I remember it felt like a crowning moment when you get him happy enough that he does a little sing-song “pika pika CHU-uu”

Feb 27
3

Friends of mine got recently interested in the last Pokemon game so I finally have people to have battles with. We authorized the use of dynamax and everytime we fight they show off the last gigantamax Pokemon they caught. But everytime, mine was Chonkachu. And they learned to fear. The. Chonk.

Feb 27
5

Pokemon first came out when I was in 7th grade. I tried to impress some of the kids in my homeroom by printing out a 200+ page Gamefaqs guide and bringing it to school to show them. I don't think it worked. 

Feb 27
7

I wonder, when the artists were working on the first generation of Pokemon, did any of them realize that Pikachu was going to be so popular. Read more

Feb 26
3

Yeah, my reaction to that was “don’t tell ME not to do sidequests, I don’t even CARE if they’re useless!” Read more

Feb 26
12

I’m really intrigued by this, especially wondering how Crisis Core will feel when it’s not a mediocre action RPG filled with luck-based mechanics and endlessly repetitive mission structures, how Dirge will feel when it’s not one of the PS2's worst shooters, and how Advent Children will feel as you interactively Read more

Feb 26
1

This is exactly it. Execs love recurrent revenue. That’s why every piece of software you can use for professional work is subscription based these days. Sell a $60 single player game and you’ve got $60, sell a $60 game as a service and there is a portion of people who will spend hundreds or thousands of dollars on Read more

Feb 25
4

I don’t see how it matters in any way whether workers get together and say “let’s join a union” (which is itself the kind of coordination problem that unions are for) or whether the union says “join us”. ‘Not make decisions that balance the workers and the company’? Why in the world would I as a worker want that? The Read more

Feb 25
4

I honestly think you have no idea how a union is formed, or even attempted.. no outside agency can initiate it, it has to be started and petitioned from the workers within the company... Proud Teamsters Member, #696!!

Feb 25
5

Yes, because when I think of “locations most mailable (sic) to their [union] propaganda,” I think of a warehouse in deep ruby red, right-to-work state Alabama.