rogueindy
rogueIndy
rogueindy

Yep. And quality isn’t really gonna be most people’s top metric anyway - actors and crew will probably care more about what they’re like to work with, and execs’ll be focused on some byzantine notion of business sense.

iirc there were some with clean accounts that they’d gotten ungreyed, which they used to boost their troll posts.

I always see takes like this, and I don’t really get them. Part of what makes the series so compelling for me is its setting and mythos, a knockoff with the serial numbers filed off won’t have that.

Most games aren’t as good as Silent Hill 2. By that logic, why ever buy a game?

People were using alt accounts to get around it. Still are, I think.

I’m into it. The original holds up great, so I’m down for a remake that looks and plays a bit differently, even if it’s not as good.

The justification for horrible combat is usually “it’s not scary if the character’s able to fight”. Making the enemies more capable is a pretty obvious way to keep enemies threatening without making the MC move like a tank.

It'll blow your mind when you find out that water is wet.

That’s definitely the energy. idk how that ugly, generic-ass style even draws people.

It is that but unironically.

I know I say this a lot, but just adding “physics” to any genre invariably makes something fresh and awesome.

Because 2K doesn’t care about anything they can’t cram with MTX.

It’s because the entertainment industry is terrible at preservation. It’s not something that counts towards short-term profit, so it’s not a priority.

Ignoring them doesn’t make them go away, and not silencing them won’t stop them shouting from the rafters that they’re being silenced.

These all read as exaggerated caricature to me.

I think what blurs the line a little is that some things do have a lot of or unexpected uses, that just happen to be connected in unintuitive ways (eg. antidepressants for ibs, ibuprofen for basically everything).

It’s called enshittification. Because the business model is built around monetisation and/or pleasing shareholders, those motives are prioritised over actually making and releasing good games. Capitalism!

Much as I want to believe it’s astroturf, I think there’s a large segment of people who hate to see anyone complain about something that’s not a problem for them personally. You see it with shit that actually matters, too.

idk why whenever someone points to issues with EA or digital-only releases, someone else always chimes in with “yeah but it’ll launch needing patches anyway”. Like yeah, that’s part of the fucking problem.

It’s awesome that’s a thing, but unfortunately I have astigmatism and need to change my prescription regularly. That’ll add up fast :/