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robbobert
robbobert

I’m sad to hear this news, but given the business practices that WotC has been exhibiting over the last several years, I don’t guess I’m 100% surprised. Best of luck to Larian in whatever they do next. I’ll be watching for it.

Found Ajani Goldmane from Magic: The Gathering. It surprises me with all the customization options, you can’t add braids to the beastren’s hair, but nevertheless.

Superhero fatigue + Games as a Service fatigue == 1000 people playing Suicide Squad. Simple math. Shame that the WB big wigs couldn’t do that addition and instead just get a quality one-shot game made like games used to be.

I’m sure we’d all be a lot happier if it was a bunch of walkie talkies chasing Lara around through the South Pacific and shooting darts at her.

This is a remaster, not a remake, so I am mostly just happy about having a version of these games that doesn’t require user patches from shady Russian sites to function halfway decently. I’m also happy that the DLC is included with them — it isn’t with the OG steam versions, and while there is a Russian patch for

Eh. Combat looks fine. Whatever. It’s not what Silent Hill is about, so I personally don’t think it merits a “reveal” of any sort, but whatever.

I’m pretty pumped actually. One of the first things I will do is go in and enable the old style tank controls, but I’m glad there is also an attempt at modernizing movement, because I know the controls I know and love are...obtuse, to say the least. I just played back through the original trilogy recently, and I’m

Nothing to add, except to say Control really was amazing and underappreciated.

Well, you *are* in the Kotaku comment section after all. Some of the people here have a vested interest in not getting the point.

You sound like an insufferable twat.

“In the short term, our goal will be to enhance our development productivity and achieve greater sophistication in our marketing efforts. In the longer term, we hope to leverage those technologies to create new forms of content for consumers, as we believe that technological innovation represents business

Just had a similar experience today. Went to the post office to ship a package to Canada this morning. Tried to beat the Chistmas crowds, arrive right when it opened at 8, only to find that now the post office doesn’t open till 9, because we’re systematically dismantling it for Reasons™. Printed my customs form ahead

Free Fortnite!

“We apologize if we didn’t meet your expectations,” the statement continued. “We did everything within our power, but unfortunately, we miscalculated our capabilities. Creating games is an incredibly challenging endeavor.”

There’s something wrong at the core of Starfield, and it makes me wonder if BGS/Microsoft really understand why people like their games or what gives their games longevity. It’s not the story — most Bethesda games have middling stories that only serve as an excuse to get the player to explore. “Go up the 7000 steps to

  • Now relatively lighter Blades will gain more ‘Guard Regain’, while heavier Blades gain less ‘Guard Regain’.

As a huge Bethesda fan who has put more than 10,000 hours into Skyrim over the years (and even, yes, loved Fallout 76), Starfield at the very least has serious pacing issues that prevent it from reaching the heights of the other goty nominees. This year was absolutely stacked, so I think in other years, it would at

I just know “7 seconds” was a line that translated completely nonsensically, and it made the localization team just throw up their hands, like “fuck if I know, just put something about time or some shit.”

I was really hoping that Ever Crisis was going to be that way to experience the original again, just with updated graphics, but it turned out as some sort of...weird mobile garbage, and that’s super disappointing to me. I’m not keen on the alternate timeline business (or really, Zack as a character), so I’m wary of

Thanks for the reminder about this game. I remember seeing a trailer for it a few years back and being intrigued by it. Glad it’s made it to release and actually turned out pretty good. I’ll have to check it out.