I’m paraphrasing this slightly but:
I’m paraphrasing this slightly but:
God that quest. I didn’t play the game until very recently, had heard all the hype of the Bloody Baron quest but no details - and yeah, it lived up to all the hype and then some.
Not sure how their business model runs counter to my point. Also their business model has had to make some rather serious adjustments lately.
Whatever it is, it’s done poorly.
If your happiness as a creator comes not just from creating something, but that everyone who experiences it does so in the way you expect them to, that’s just asking for a lifetime of frustration.
Why be egotistical about being proud of something when you can be egotistical about wanking about pride.
The difference matters to me, if only to wonder how the end product can look the same. Kind of like discovering a director’s passion project is their most flawed. It’s interesting.
I mean, it does come from a place of honesty. Not sure if anyone involved in the BBT actually likes nerd stuff, but the author certainly does.
It’s so weird to see Crimson Peak described like that, because that movie was like 93% house and 7% dresses and another 15% house.
I had a cronut style ‘cro-taiyaki’ a couple of years ago. Highly recommended, if the opportunity arises.
I swear they’re using the same dogs in The Division as in Watch_Dogs 2. Except you know what I could do in Watch_Dogs 2? Pet_Dogs 2.
I do love the costume design.
Even by the hyper-internet time scale of the end of this sentence being in the distant past, I don’t think you need to worry too much.
“a bit rough in these early days right after the game’s release.”
but but TWO MINUTES HATE. TWO MINUTES HATE.
This is at least ten years old. I think more like fifteen.
I didn’t like Wreck-it-Ralph all that much, but it’s a better constructed story, with better world rules.
a big Daft Punk music video