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The same way Steam does it. If you buy a physical PC game that uses Steamworks, you can install the game using the disc, and activate the game on Steam to have it permanently in your library. After that, Steam never requires you to check in to validate your games.

I dunno... I think they took it too far. They had the right idea honestly... they just had to take out the 24 hour check and the region locking. I was really looking forward to running all my disc-based games off of my hard drive. Ah well. The pros of this outweigh the negatives.

Aw man. All I really wanted them to take away was the 24 hour thing and the region locking. I was really looking forward to just installing the game off the disc and running all my games off of the HDD. Basically I wanted Steam in console form. Ah well.

Major props to you Totilo for asking some pretty rough questions to some of the biggest people in gaming! I read too many interviews where people play it completely safe when they talk to the bigwigs.

I know, I know. I was being snarky (see the smiley). I was mainly pointing out that a person's free time is not trivial, especially when they use it for something productive (see all the artists that have day jobs that make tons of money off of making TF2 hats). And it's all well and good when he has another job to

Oh, I didn't know that. I've never pre-ordered a digital game on the PS3. Thanks for the info!

While PlayGo sounds cool and all, does that mean the PS4 won't be able to just pre-load the entire game before the release date like Steam if you buy digital? If they really are worried about the retail time advantage, I would think they would try getting that feature implemented first.

Unless he values his time as worthless, that's not a completely honest game budget :P

I hope that there isn't too much of a reliance of flatulence-based moves. I'm not against them being there, but there is a whole lot of South Park history to draw from for attack ideas.

While I don't know about TF2 (never got into the game) I can tell you that the drops in Dota 2 aren't what get people addicted to it. Sure the items are a nice bonus, but they don't actually do anything (purely cosmetic). It's just a really fun game to play (once you get past the admittedly terrible learning curve),

Apparently the next Legacy of Kain game... is a muliplayer only game.

No need to be ashamed, first season of Digimon was awesome!

The biggest problem I had with XIII was what you mentioned... everything was in the logs. It really had no place being there. I'm talking about crucial character details, relationships etc. Logs are meant for background information, cool to look through for some extra info about something you interested in, but

Well that sounds much better to me, because I'm not feeling the art style we've been seeing so far.

I've always been one of the staunchest defenders of this series decision to release games every year, but AC3 pretty much broke my faith.

Beyond Good and Evil is definitely my favorite Ubi game. My top 5 would be BG&E, AC2, Rayman 2, PoP:Sands of Time and AC:B.

This really did feel like a spoiler, because now I have a feeling how this game is going to play out. Still since this is probably the beginning of the game, I guess it wouldn't really matter.

Thanks for the info!

Hmm... two fingers on the touch pad... I hope that will be comfortable. I have faith in Sucker Punch at least to make control schemes that don't suck, but I hope they aren't being forced to add touch screen gestures just for the sake of it.

And... the reason why they aren't supporting that feature is because the system is not backwards compatible (XBLA games are still 360 games, and would not run on the X1 without there being either emulation or a porting effort from the developers).