Oh man that was one of my favorites. That sequence hit the right notes for me where it was hard enough that I felt accomplished when I finished it but not too hard that I felt frustrated by the time I got through the whole thing. I guess different strokes for different folks.
You can’t even say the word vagina and you want people to believe you’re not easily offended? Grow up!
Are you the performative woke demon from "The Good Place?"
please do not treat minorities as your personal educators. i have work to do. you’re on thin ice my dude.
Luke warm take: From a game play design wise Sonic games aren’t the greatest. They certainly aren’t bad but it always bothered even when I was teen playing them as to why the levels are constantly designed in a manner to impede your flow on the drop of a dime and stop Sonic dead in his trakcs. Sonic’s best moment are… Read more
Trying to justify it by saying these are “industry-standard established ranges based on experience” is especially fucked-up, given the strength of their resumes. He had one movie screenwriting credit and one “story by” credit prior to Crazy Rich Asians. She’d been writing for television for two decades. It’s a flimsy… Read more
You clearly have no idea how Dota works as I can tell... by the baseball talk and by the dumb shit you spitting out. A missclick is a missclick, and the draft is part of the match itself they ARE in the game. Its pretty much half part of the strategy, there is 100 heroes to choose from and they need to be on point… Read more
I love and respect that this was your first thought
The first time I played this game was in a Gamescom demo in 2014. At that point, the cloud-enabled destructibility was also planned for the single-player.
This is good Kinja.
This is good Kinja.
I think it's the poor man's Douglas Adams. It has a very similar quirk and sense of humor, but it's just not as clever. If someone told me it was Adams first book I would have thought oh that makes sense he just wasn't as good yet. For a similar Adams type book and while I almost never recommend a book based on TV,… Read more
I fail to see how the repetitive design had anything to do with the motion controls. Did the motion controls make you return to the same environments three freaking times? Were they the source of the abysmal stealth sections? How about the boring, monotonous boss fight that you have to do four times? If you want to… Read more
Honestly, the motion controls on Skyward Sword were pretty much the only thing I liked. They were a little fiddly at times but they were the only interesting part of a pretty bland and repetitive game. If they were optional I would have turned them off from the start and had nothing particularly good to say about the… Read more
Oh grow up.