paramortalics
paramortalics
paramortalics

This isn’t milking it, this is Journalism, I personally can’t wait for the shit show at Blizzcon and I hope Kotaku reports on it.

Wonder if there will be cosplay of this version of Mei at Blizzcon next month

Yeah, I know some folks who really like it and that’s 100% valid. For me, I walked away really disappointed. (Total aside: I do think that Wildlands is the better looking game. For whatever that’s worth.)

It’s a big back and forth thing. I think this game has moments where it *totally* works! It’s just that you really need to dig around a lot of other stuff to get to those places.

Remember when “Tom Clancy” was a label of great quality games and not bland bargain basement shit?

Capitalism demands the pursuit of shareholders’ interests, which is usually but not always just money. So if 5% of their shareholders are an extension of the Chinese regime, that does make a difference.

Its not apathy.....gamers would rather downvote a Reddit thread or review bomb a game than ever lift a finger in the political world where the action is required.

Man, this leftier-than-thou stuff is really toxic. Here are some people saying that a) a guy did a good thing and he shouldn’t be punished for it, and b) the company that’s doing the punishing should suffer. Those are both good things, and I really don’t see how it’s helpful to attack them. They’re on your side! But

You apathy and cynicism is inspiring.  You’re so cool and rad.  

Activision and Blizzard have definitely lost any future money from me. I mean that isn’t saying much because neither company has put out a game I was actually interested in since Diablo 3, and Wrath of the Lich King before that.

Worse than dogshit, dogshit can be useful; this sort of moral cowardice is...gah!

Agreed this is dogshit.

RetrospecTuaL, the Reddit user quoted in the article, really said it all.

Whenever I see the menus for a game like this, my base reaction is just to feel exhausted. There’s so much *stuff* in there for the player to just casually care about. I don’t even want to start a game with that much stuff.

So, I actually had a lot of issues with Wildlands and I actually think Breakpoint has some quality of life improvements that make it better to play moment to moment. Not sure if that makes it better or notBreakpoint is mostly generic and I’d rather be playing something closer to GRAW or the original instead of this

AC: Odyssey just made me feel like I never got any stronger at any point.

Better at what I was doing with cooler and more varied equipment but when even mobs are your level, you never quite get that sense of progressing in the same way. 

You are playing this shit excuse of a game, you are already fighting the last boss; microtransactions. You will fight it for entire game. Besides, I am not sure it’s really “micro” when you have to spit money on literally everything.

I think in a way, these’ll still be effective. If something’s always available, it’s less exciting and easy to ignore. With this system, if you just so happen to roll a thing you maybe wanted but you were on the fence about, you might just buy it because who knows when you’d get the chance again? Certainly not as

load times actually mater. A lot of game design currently is working around loading zones and texture pop in.  Eliminating that is actually quite interesting from a dev standpoint, and changes how levels and textures are designed. 

This is zero loading times for a last gen game, so once devs start filling giant open worlds with 4k textures and super high res models, someone is going to decide that having a loading screen is worth the quality tradeoff. And while Spider-Man was excellent I don’t remember the loading times being an issue. Other