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Can we just talk about the fact that the scene everyone is using is pretty blatantly a Mobile Fighter G Gundam reference?

Yeah. I guess they recently did some maintenance on the site in anticipation of Tumblr refugee’s.

I’ve talked with quite a few people myself. Some have said they’re moving to Pixiv, some to Twitter, and others to Newgrounds. Pillowfort is one they’re seriously looking at, but the site was down last I checked so no one is moving their yet. There’s also been scam artists trying to crowdfund an adult-centric version

Between Frostpunk and This War of Mine, 11 Bit Studios is quite talented. Games I never knew I wanted, but just can’t put down.

I have to wonder if they’ll continue making CRPG’s or if they’ll staff up and take a stab at AAA scale ARPG’s(I’m not expecting TBRPG’s). Microsoft is supposedly being hands off with their recently acquired developers, meaning so long as the project gets greenlit, they’re free to do as they please. Obsidian already

Honestly a part of me pines for the AI from The Elder Scrolls IV: Oblivion. When Bethesda Game Studio’s envisioned the Radiant AI system, the point was that all the NPC’s have lives. They have schedules, friends, enemies, needs, etc. and they act independently of the player unless a quest specifies an action, such a

I’m one of those people who hides around a corner in every Red Dead Redemption 2 articles, just waiting for someone to say “Red Dead 2" so I can correct them. Revolver was, and still is, one of my favorite sixth generation titles. It hasn’t aged particularly well, especially in the graphics department, but the story

Actually that’s not entirely true. Both Kiwami 1 and Kiwami 2 were made from the ground up for PS4. They’re remakes, not remasters, so there’s nothing of the original PS2 games left in them.

^ This. So much this. It was ridiculous and unnecessary. They even up-aged the characters so I’m not sure why their attire and certain sections of the game had to be altered(And half-assed alterations at that.).

To be clear, the 100 hours a week estimate applies to 4 people at Rockstar, the writers, who all willingly did this and were not forced, and it was only 3 weeks out of that entire 7 to 8 years.

According to the original interview, work on Red Dead Redemption 2 started between 2010 and 2011, so they’ve been going for 7 to 8 years at this point.

Not gonna lie, if this was all we ever got from the Star Citizen project, I’d be ok with that. This looks amazing. I didn’t back the game so I guess I don’t have as much investment in the full product as others do, but the campaign at least has my interest.

I’m not sure why, but I get the impression Sony isn’t ready for a full next-gen leap yet. They sound more like they want to do another incremental upgrade based on the PS4, maybe one that matches the Xbox One X. And then a few years after that they’ll be ready for the PS5 and by then they can leapfrog the NextBox in

Do I get to wear an outfit with a hood? Do I get a hidden blade? No? Then hard pass. This is “Assassin’s Creed.” There should be no alternatives. I’m all for letting series evolve and try new things, but the further they stray from being an assassin, even if it’s an optional skill tree, it’s not Assassin’s Creed

What I would really like, is to have my house be part of a larger map, rather than a self-contained zone. Same goes for all the locations I can visit. Less loading screens please.

Yeah I doubt it’s NOT a cross-gen game. Third parties are usually the last ones to move to a new generation exclusively. They’ll want to capitalize on the install base of this generations systems to sell the game, and you can imagine how much a game with “Harry Potter” in the title will sell.

And even then whatever first party devs are using are approximations made using PC parts more than likely because there’s no way Sony or Microsoft have completed next-gen dev kits yet. The tech should still be in development until sometime next year if they plan to release in fall 2020.

Heard of it, never really cared to go there. Also doesn’t make any sense as the location for this event.

> Mexico City

I’m really excited for all of these, Jump Force especially. I’ve always wondered what anime characters rendered realistically would look like. Of course, normally that doesn’t come with anime-style faces that throw things off, but I still like it.