nk001
Calvin
nk001

“Bla bla bla I’m a mad little thief, I am.”

“Your comment doesn’t affect me! Let me write to you about my recent purchases and personal life though.”

Sounds like someone’s a bit mad that they have no argument. :)

It absolutely has something to do with it. Yes they obviously know how to make great games, and that includes knowing what they need to make them.

Of course you don’t know where to start, because you’re a little thief with only lame excuses and no real arguments. :)

Even if you may think companies embellish numbers (http://kotaku.com/5520462/ninten…), I really think there’s no question the easy accessibility of jailbreaking has a significant impact. This may be a bit anecdotal, but during the height of the popularity of R4 cards for the DS, all my little nieces and nephews and

That still doesn’t explain multiplatform games where piracy is highest on systems where it is easiest given roughly the same total number of actual players per system, and again, consistently so regardless of quality or marketing. Like all of Ubisoft’s PC versions. There’s a good reason AAA development rarely happens

All I ever wanted was a FFVII sequel game. Emphasis on game.

Not all games with high piracy rates are in fact shitty though are they? One of the examples I remember most was Machinarium, and that game is a little work of art. In fact I haven’t seen anything to indicate piracy rates have any correlation with game quality at all, unlike what a lot of people who pirate may claim:

These are hardly microtransactions anymore, are they.

Oh go troll somewhere else.

Well yeah a lot of third parties have been giving Nintendo a big middle finger for reasons I can only guess at, that’s for sure. Even though I find it interesting that whenever a company actually tries to track piracy rates when their game isn’t selling well they end up with figures like ~90%, I guess there isn’t one

Pretty amazing that you gathered I was bitching at you for speculation from the two-word phrase “that’s speculation”. And I never said I wasn’t speculating, I just think my theory is more likely.

Undertale isn’t gonna win because it was such a good game or because anyone thought it deserved to win. It’s just going to win because people wanted to troll other people. That’s its legacy now. Kinda sad, right?

Exactly, all it’s going to be remembered for is “that one time some people wanted to troll some other people on a poll on a website”. It’s sad for Undertale, really.

This post is pretty representative of the whole thing. Undertale isn’t gonna win because it was such a good game or because anyone thought it deserved to win. It’s just going to win because people wanted to troll other people. That’s its legacy now. Probably the biggest thing it’s going to be remembered for, trolling.

Undertale isn’t gonna win because it was such a good game or because anyone thought it deserved to win. It’s just going to win because people wanted to troll other people. That’s its legacy now. Probably the biggest thing it’s going to be remembered for, trolling. That, and rule 34 porn. You really think that looks

See but that’s the thing, Undertale isn’t gonna win because it was such a good game or because anyone thought it deserved to win. It’s just going to win because people wanted to troll other people. That’s its legacy now. Probably the biggest thing it’s going to be remembered for, trolling. That, and rule 34 porn. You

That’s speculation, I think the higher quality, more “hardcore” third-party titles sold badly because their audience specifically were well aware of emulation and system hacks.