nk001
Calvin
nk001

but ditches the obsolete nuisances that marred those games.

Alright, now it’s confirmed.

Ooh caps and cute phrases and everything. Sounds like someone else is getting a little grouchy.

Hey man, how’d you feel if one of your favorite things degraded into what basically amounts to crossover fanfiction...

I will admit that’s been sitting on my backlog for way too long to the point I forgot about it. Other than that though, it’s all superheroes and star wars...

Oh right the furry Lego games, I forgot about those. :(

I hate that this is what Lego is now, at least the games are. Just references to other things, instead of their own original stuff. I don’t care about half the crap in this game, and the franchises I do care about, I don’t care about in Lego form.

Oh god, look at that poor MK64, messed up pixelated ui elements against razor-sharp polygons that somehow look flatter because of the increased resolution... I’ll never for the life of me understand why anyone would play a game messed up in an emulator like that.

Are we calling the simple pleasures of looking at a nicely drawn pair of boobies “creepy fantasies” now? Surely even you people should be able to see to see that’s taking it a bit far.

re: that FFVII screenshot:

He’s been in Kingdom Hearts on GBA, Theatrhythm, and he’s gonna be in Final Fantasy Explorers on 3DS as well. So that’s 3 times already. Enough for a Smash appearance in my book.

Me, overthinking? You Y-negative folk are the ones trying to explain something that doesn’t need to be explained... :p

That’s all really great, but unless they can come up with something I can play on my own, in my own time, without the interference of tiring multiplayer balance and mechanics, I’m not gonna bother.

Just because a lot of people do something, doesn’t mean it’s logical, as a ton of real-life examples prove.

Of course, in a plane, you don’t directly turn right. The plane rolls right, then flies (approximately) upward from its perspective. This makes X and Y stick position consistent with each other, again. No weirdness there.

But it’s not forward. Look at the screen, do you see forward movement, or down/up?

Y-inverters use the excuse that the stick mimics the forward-backward rotation of the head, as if it was stuck to the back of it. In that case, the stick should also mimic the left-right rotation of the head. It’s very simple.

I’m sorry but by that logic, X should also be inverted. It’s the weirdest thing of all to simulate the rotational axis of a head on Y, but not X.

I’m sorry but by that logic, X should also be inverted. It’s the weirdest thing of all to simulate the rotational axis of a head on Y, but not X.

Holy fucking hell, kotaku commenters are a bunch of self-absorbed piece of shit snobs.