nbrakespear
Rather Unexpected
nbrakespear

And slavery lasted a lot longer than people realise: the Ottoman Empire relied heavily upon slavery, and lasted until... what, the 1920s? And slavery continues to be an under-reported problem all across the middle east, Africa and India.

Hell, it’s a problem in Europe. But we keep moving the goalposts; “Oh, that’s not

“or the hipocrasy in creating a constitution that claims its for all men but only applies to white people?”

*rich white people.

Let’s not pretend that America has been so wonderfully good to its own underclasses. From the very start, America was never about fighting tyranny, it was about dodging taxes. I really don’t

I find it rather quaint how console gamers are often so awed or intrigued by this sort of thing. I remember watching someone playing an FPS, and bunny-hopping their way out of bounds, and talking excitedly about how they thought they’d found some sort of “secret” as they wandered around the untextured, half-invisible

People keep trying to trash talk on CoD posts, for one thing, because the rest of the gaming world has seen how much damage Activision’s business model has done to gaming.

Now, I have absolutely nothing bad to say about anyone who *enjoys* the games. The problem is people *buying* the games, despite them being

To be fair though, Daggerfall only achieved its scale by copy’n’pasting most of its content, and relying heavily on procedural generation during development. And the “real distance” aspect was rather wasted because players would spend most of their time fast traveling.

“Nor have there been major innovations in medicine in that time...”

Beyond the fact that magic exists and is widespread in its use, which... kinda undermines the setting in a major way, and always has. Like, the crappiest mage can cast a healing spell with the bare minimum of effort, yet this in no way impacts the

“They also don’t hold up well visually.”

I dunno... I’d say that, like Warcraft 3, the stylised art direction means that they absolutely do hold up well. The first game is still as eye-catching and colourful as it always was.

The upgraded visuals seem a little... redundant, if anything.

No Man’s Sky was also very glitchy though, and you have to factor that in. A whole lot of people were very careful not to get in too deep - personally, I was hit with massive performance issues right away.

Not sure if trolling...

Not sure if trolling...

See, I never had a problem with GUI. Because in my head, I always read it as “G-UI”. And I read “UI” as “YOU EYE”. It’s a UI. Not a youey.

After all, even trendy young people say “OH EM GEE” not “OOHMNNGG”: we don’t *have* to turn everything into an acronym.

We should just do what they did with Jif, the cleaning product, and turn it into Cif.

Oh no wait, that was stupid. And still is.

Well the thing is, even if we *know* for a fact that he has no actual magic powers, it’s all trickery... a lot of what he does requires such mental discipline, such charisma and such a talent for manipulation... it may as well be magic. I mean ultimately, Jedi or not, it’s a Jedi mind trick.

Did you ever see the one where he robs a bloke in broad daylight, while talking to him; he literally distracts the man so much, Brown is able to take his watch, his wallet, his tie, by basically *asking* him for these things without the man noticing.

And the only real trick to it? He just overwhelmed the bloke with

The really unpleasant thing is, consumers could have stopped this before it became a thing, back with Modern Warfare 2.

Modern Warfare 2 was one of the first games on Steam to have a full, physical retail price despite being a digital release. It was like... I dunno, £40 in the UK, at a time when other games on Steam

I don’t even like Worf that much, but that gif is perfect. I gotta have that.

“One or two shots in the thighs are perfectly enough to cause someone to drop.”

And die.

Or are we forgetting that human limbs happen to have rather significant blood vessels which, when punctured, tend to result in someone bleeding out really very quickly?

“And only 25% to the people who were to doing the heavy lifting?”

Most modders do it out of a love of the game. It’s like the engineering version of fan fiction. Ultimately, the sentiment becomes; if you’re spending so much time and effort on modding a game that you feel entitled to a cut of its profits, maybe you

That’s stupid. Delivery services are not selling other company’s packages; they’re selling the *act of shipping them*. It’s a service, not a product, same as cleaning other peoples clothes, or fixing other peoples shoes.

But with skins for games? You’re selling a very specific product within a very specific product,

Exactly. E3 *used* to be just like comic-con. Hell, the journalists themselves, back in the days of print gaming magazines, used to go on the most deranged benders whenever they went to E3. It never used to be such a serious thing.

People are forgetting the big change it went through (which was, in fact, rather

Interesting that E3 has come full circle, essentially. Used to be a crazy, overcrowded mess back in the “old days”... now they seem to be steering it back in that direction. All we need is the unlikely return of booth babes.

Also,

“People are interacting with games in more ways than ever...”

Not really. They’re just