Today's selection of articles from Kotaku's reader-run community: The Top Ten Anime of 2014 that No One Saw • Game of the Week—Damn Good Coffee [Deadly Premonition] • One Gamer's Christmas Past
Today's selection of articles from Kotaku's reader-run community: The Top Ten Anime of 2014 that No One Saw • Game of the Week—Damn Good Coffee [Deadly Premonition] • One Gamer's Christmas Past
Merry Christmas, everyone! (Or, if you don't celebrate the holiday: Have a terrific Thursday!) We hope you all have a great day.
Last weekend, a Smash Bros. event called Shockwave 11 went down. And during a Grand Final match with two impressive…
Today's selection of articles from Kotaku's reader-run community: Guilty Gear Xrd -SIGN-: The TAY Review • Next Stop: New Hyrule • Pre-Cult: GTA San Andreas HD • TAY Explores Comics: The Voynich Hotel • topgearFTW's Top 5 Anime of 2014 • Zeus, The Almighty's Top Ten [Games] of 2014 • Psycho-Pass 2: the Ani-TAY Review
Well, if you want to know what happens to Kogami, he'll be in the movie... which comes out next month.
Each week I found myself faced with a quandary when it came to Psycho Pass 2. If I watched it when I got up, I would…
I think he means Link ending up in Mario Kart. I don't think anybody saw that coming.
Today's selection of articles from Kotaku's reader-run community: Star-Lord in Speed Painting Form! 2014 Finale! • Project Hydra - Corpse Party: Tortured Souls Episode 4 • Five things I didn't like about Dragon Age Inquisition • TAY's Top 10 Games of 2014
Needs more chest hair physics. x)
The most interesting parts of 2014's games for me were the relationships. The love and hate I felt for my enemies in …
I've spent a long time playing For Glory in Smash Bros.—that hardcore one-on-one mode with no items and flat stages.…
Today's selection of articles from Kotaku's reader-run community: Project Hydra—Corpse Party: Tortured Souls Episode 1 • How Bungie Can Solve Destiny's Leveling And Loot Issues • Spacemon—A Pokémon Tabletop Story [Concluded] • The Amazing Music of Soul Blade
But why Amiibos? They don't strike me as anything different from all the other memorabilia you could spend your money on if you're so inclined.
I don't quite get it, but at the same time I do. In terms of fun, it's only fun if you know other people with Amiibo. Using them by yourself is limited in terms of fun.
We've all been through the maddening experience of playing a fighting game against someone who knows that one move…
Today's selection of articles from Kotaku's reader-run community: Redesigning the Smash Bros Menu! • Better Late Than Never: Me Playing Mass Effect for the First Time • TAY Explores Light Novels: Mushoku Tensei • Karen Senki: The Ani-TAY Review
:'(
So you've just bought Suikoden II on the PlayStation Network. Finally, for the first time ever, you're going to play…
Today's selection of articles from Kotaku's reader-run community: Animal Weapons — Video Games vs History • Half-Life 2: Episode 2 — The End? • An Open Letter to Bandai Namco
Are you playing Suikoden or Suikoden II for the first time this week? What do you think? Post all thoughts, discussion topics, and opinions below—I want to hear from newcomers in particular.