msoft4
scullysaurus
msoft4

This is it, the best clapback I’ve ever seen. 

Color scheme, clothing style, and toss in the “inner demon” thing, it’s pretty obvious who it is. Even the pose is the type you’d expect to see in Jojo.

I agree, I’ve just learned through trial and error for high difficulty areas, and it would be great if the things you extract had more meaning. But hey it’s ‘beta’ so hopefully there’s more coming.

For me the gameplay loop is the missions (or helping others with their missions), which are pretty fun. Extracting items

I’ve really been enjoying it, playing solo and with match made squads. I like it a lot more than the normal BR. I’ve only played it a few times but almost every time it’s an interesting story, where we barely make it on the last helicopter. The lack of focus on PVP makes the PVP much more exciting when it does happen.

Same. Hope this results in a bigger audience for the GVH team, and they find success with their game. Living well is the best revenge and all that.

Many members of the community have reclaimed the word (lgbtQ), though some still feel uncomfortable with it. Also, like many reclaimed words, it also depends who’s using it and why.

Thank you all, I wish I could give you more stars

I can’t wait to buy Goodbye Volcano High when it releases. 

THEY ARE?? I had no idea, thank you for this tip.

I could create an entire list of fiction horror shows

“I don’t play this game, but I’ll reply in every thread to defend it”

Yeah, but that’s not what happened before the rule change, why would that happen now? 

I 100% agree, not rage quitting or going AFK is basic etiquette. I’m not sure how it seemed I was arguing in favor of that. Regardless, having a penalty for casual matches sucks.

Honestly, without the penalty people didn’t leave that often. However, on the occasions people do leave with the penalty (which they

The thing is, if that bothers you, there’s a competitive mode for taking matches seriously. It’s true, it sucks when someone leaves and you’re left in a tilted match, but if there’s no penalty for leaving, you can also leave.

I got it on PC at release, and I didn’t find the stutters to be an issue. They happen pretty rarely and mostly when a new area is loading (I didn’t notice it during any action sequences), and infrequently enough that I didn’t think it affected the game.

Did the same, no regrets. 

I was a little nervous about getting my first tattoo, so I got something small in a spot that wasn’t always 100% visible (on my collarbone). It was a great barometer for how I felt about having tattoos (loved it), but could have been really easy to ignore if I didn’t end up liking it. If you’ve been thinking about it

Part of the problem is that they are a relatively easy target for a small team. Pixel art is often easier to create, and roguelikes/metroidvanias/etc are relatively easier to produce combined with that they are a “tried and true formula.” Inventing an entirely fresh idea and building it so that it’s actually fun

I mean, so what? A skippable screen that appears for 2 seconds when you start a game won’t hurt you. It’s true game developers won’t be able to list every single phobia, but if it lets some players have a better experience list a few of the big ones is a pretty low overhead thing to add to your game.

I think you mean *Le sigh*