manticore416
Manticore416
manticore416

Love that it comes back in the last episode.

I agree with your overall point, but you shouldn't be playing Pokemon Go while actively riding your bike either. Stop for a moment and then use the screen.

You made some great points there, thanks! And thanks for arguing in a way that shows I’m wrong without being insulting or degrading. That’s a rarity that I appreciate a lot.

The PS4 will be current gen when Neo is out, unless they lied about the no Neo exclusives.

“More can be done with more power”, and yet, we haven’t even gotten the most out of PS4 or Xbox One yet. Not to mention that there have been very few games that have needed the power of current gen hardware for anything other than better graphics.

A lot of people don't care about gyms. The people who work hard to stay competitive in gyms will use those features, but that's not who Paterk was speaking about.

First off, Nintendo didn’t make this game; Niantic did. Secondly, patch notes aren’t a Nintendo problem, they’re a Smash Bros problem. Splatoon had great patch notes, and that was made by a core Nintendo team. Smash’s poor patch notes were likely a Sakurai decision.

“Made for something like me.”

Good thing you don't make decisions for Kotaku then.

When that holds true for a game with deep customization options, then that’s a legit complaint. My guy looks nothing like me, either. I’m rather large, and there’s no body size adjustment either. Pokemon Go’s customization isn’t meant to make the character look like you - it’s just choosing a few colors.

There are certainly issues (like sexual abuse) where men get the short end of the stick. But I promise you that most feminists and liberals want them to have the help they need. Male victims are as easily dismissed by anti feminists and feminists alike.

So even when you go internationally, you still have like 3 examples? Do you hate white men for committing the majority of mass shootings?

Not difficult to program for, but much more expensive to port to.

It’s not lack of power that hurts 3rd party development. It’s the cost and labor of porting or developing. PlayStation had better support for PS1 because cartridges cost developers a ton and CDs were super cheap. GameCube had proprietary discs that made it difficult. Wii U’s architecture made it hard and time

They won't, so that's irrelevant.

The real question is now that they're combining console and portable, will there ever be a top down Zelda again?

The weakness of the console is less important than how easy it is to port to.

Unless you really like Nintendo like me. I love my Xbox One, but most of the big games tend to be shooters or open world RPGs. Nintendo may have fewer games, but I have a lot more diversity on my Nintendo console.

The problem with Wii U wasn’t power as much as the different architecture made porting from Xbox/PlayStation (last gen or current) costly and time consuming. If this system is as easy to port to as its competitors’ systems, it should be much better off.

It’s the difference of having 24 hours to have editors look over your story in the old days compared to wanting to get your story before another site puts it up, so having no time whatsoever to have others edit the story. Sure, there will be way more mistakes, but that won’t hurt traffic the same way coming out with