lonsecia
lonsecia
lonsecia

I can sympathise with pretty much every experience you mention. If I have to leave the house, I usually start getting anxious before I even open the door. Once I'm outside, I have to get where I'm going as fast as I can, so that before long, if the panic gets too much, I'm closer to where I'm heading than where I was,

I felt that with Leia, it was more that she had a rather low self-esteem, and on at least one occasion suggests she wants to emulate Milla. I think there was too much awe getting in Leia's way, and lack of feeling she could make Jude happy. She's never really shown to mess up on a global scale, like how Rinoa

Honestly the combat system is better than Graces f. For a start, Graces CC require you to be very good with timing - to such a degree that if something goes pear-shaped (or you're not playing at your best) battles can becoming drawn-out and a chore to plough through.
Though Xillia uses the similar AC, it refreshes

Jude is definitely a great improvement over so many other protagonists. He frequently makes an educated guess with regards to what the enemy is planning, and rarely does anything stupid. When he does, it's usually a reasonable error. Though in truth, this is true of most of the cast. There is a refreshing lack of dumb

Until Tomb Raider's 'TressFX' become standard (I'm sure it already existed before the game, but it's the only one I own that has it). One day, we'll have our lovely flowy things, and even disparate thicknesses to materials, rather than being skins or paper-thin veneers in all games.

My suspicion is that he sounds different because DiMaggio makes the voice sound strained, as if Jake hasn't had anything to drink, hasn't slept, etc. If he sounded as energetic as normal, when he's shackled to a wall, it'd have been more peculiar. If you've ever listened to your own voice from when you've just woken

Well, I never even used it for them, just in case something went wrong and the vehicle was damaged. Plus, I tried bowling only once or twice because I found it rather boring. I went on a few dates until it's revealed the first girlfriend is using you. After that, I kinda just stopped. A pretend girlfriend in a pretend

I liked parts of the second game, especially the atmosphere when dealing with the Qunari, though I kept hoping I'd be able to side with them/help in some way. Instead we got a boss fight that wasn't satisfactory, and felt like an unfair lack of choice.

That's a huge relief to know. It should mean we get to have a real favourite we can keep using. Hopefully we'll be somehow able to access it from more than one location, as otherwise it won't be that dissimilar to the showroom in Vice City, which was at least a partial success, I suppose.

You could do that in GTA III as well (by getting out one vehicle to keep the door open, and bringing another, then parking the one that was keeping it from closing inside), but in all three PS2 games, I had a garage lose its content even if I wasn't exploiting them. In GTA IV, I ended up never using the cars/bikes I

Hopefully if they take anything from Saint's Row, it'll be having a garage that stores a large selection of vehicles, rather than the - admittedly more realistic - system GTA's have used since III. As much as it felt cool to have a garage in GTA where I would open it and see my two cars, the fact it was so limiting,

That's probably the only saving grace of the story of TOR being set so far ahead.

I shudder to think what would happen Doc Ock's feelings for Aunt May return whilst in Peter's body. *shudder* See? I shuddered.

Nope, it's a few thousand years before the films, but a long time after the first KoTOR games. Bastila Shan's descendant is in it, as is a ''clone'' of HK. I think it's HK-51 or 52. I can't remember as I'd given up before he was brought in. Shatale Shan and a few quests relating to Revan are about the only major ties.

Indeed! Both games have such strong casts, and characters I really wanted to see more of. It makes the lack of a proper KoTOR sequel more of a pity. TOR put too much time between KoTOR II and itself to really feel like a true part of the series, even if some of it felt like a sequel. I gave up on the game before they

I definitely think a Police Procedural game would need to have consequences.

The one with Nicholas Cage is very good, and he's not at his silly level of nuttiness. He actually downplays it really well. It's a good film to watch with something like Rampart, in a way (Woody Harrelson's fantastic in that).

That'd be a pretty darn good game. If they could manage to get Nicholas Cage to reprise his role, all the better.

Every time I think about a police simulator (and after I ignore the image of you as Sting in some game where you assert that a woman doesn't need to put up red-hued lightbulbs), I think of not only the game Revolution Software were going to make at one point, but also how little effort there seems to have been in

It is one of the most harrowing war movies I've ever seen. I'm not using that word lightly. I can't watch the film again because I was a wreck at the end of it.