lady-carah
Lady Carah
lady-carah

The police station map they used is the most obvious part for this in my mind. It has random ammo items just sitting in the middle of the floor every 5 feet, presumably because the devs didn’t bother or know how to actually place them in a way that would make sense with the map (or adjust things in the existing asset).

I think the lack of support was because the game was not good, used obviously store bought assets, and was rampantly mocked by people that played it.

This was my immediate thought. Most of the people I know in game development have a console just idling on their desk 24/7.

Speaking for myself, the initial trailer was cool and I liked the concept. Wishlisting it is free, and doesn’t mean you have to spend money. Personally it stayed on my wishlist after all the goofy controversies so I could track it easier, even with no plan to buy it.

The Reddit thread has multiple people saying it worked fine for them with a physical PS5 disc. So it seems like this isn’t necessarily accurate or there is something else going on.

The game seems to want you to learn to block properly. The perfect block negating chip damage is a big indicator of this.

Isaac really was the best character in the show. Much like the article I was always super interested in his scenes, regardless of them being very disconnected from the rest of the story.

The game was not exactly amazing either way. Marketing alone isn’t the reason the game didn’t sell well. Did it contribute? Sure. Is the entirety of the game failing on EA when the studio decided to make a “AAA FPS” that apparently didn’t run except on extreme machines as their first ever game? No.

I know people love to hate on EA, but they had nothing to do with this. Ascendant Studios is independent. EA was their publishing, but isn’t their owner.

They’ve been working on this for a few years now, just keeping the studio behind it a secret after the decision to change from Hardsuit Labs. Also “Fall 2024" is over a year away from today, and not 6 months.

It doesn’t have a meat hook mechanic at all though. The victims start hanging but that’s the only time it’s relevant at all, after that it’s pure slasher.

A week only has 168 hours in it. I highly doubt this unless he’s invented time travel.

Important note: The horse mount is not “any” streamer. There is a specific list that it applies to. It’s like 96 pages long so there are plenty of options but still an important difference to note.

The gameplay shown looks basically identical to the Farcry 6 cockfighting minigame. Which shows about how much effort they bothered putting into this “product”.

Wartales is already released now. It already left early access on April 12?

I mean, time passes from recording and he doesn’t have like... context in the recording booth most of the time. Usually VA is done isolated with at best a rough outline. Likely he wouldn’t have had any idea what puzzle was where in context of the game itself even if he remembered every line of dialogue he recorded.

This is a really cool mod for a friend of mine who is visually impaired. I normally help her by reading text in games for her, but this way she can at least go through dialogue without help needed.

One big issue at release though is that on PC controllers seem to not work for most people (at least on Steam). The game treats it as if L1/RB is held down so you cannot evade, use items, or attack. Just use materia... Which makes the game pretty much unplayable.

You actually normally do test it once you publish it. You do a smoke check to make sure stuff is working properly. Usually the day of release before it’s actually publicly available Steam has keys available for developers to test with.

Unfortunately they advertise COOP heavily on store pages but it’s pretty underwhelming. Only host actually gets any game progress, “guest” doesn’t get anything and can’t use their own stuff from their game. You also play as awkward clones of the same character.