klkevinkl
Metafalica
klkevinkl

Please no DLC characters. It’ll finally give me a reason to play a fighting game again.

The sad part is that the expansions only further divide the community. There’s no point in crossplay if you can’t even play with everyone on the same platform.

Most of the people I knew didn’t even know it was on

If you’ve been keeping track, they struggled to even get enough teams together for the league. While they did aim big, I think they overestimated the interest in the game.

The problem is that there’s no one who really wants to be part of the league from the beginning. Blizzard tried real hard to sell it, but a lot of the western teams already moved over to Korea’s Overwatch League so there’s no reason for them to join the league in the US or anywhere else really. Blizzard struggled big

The problem with Marvel Heroes is that there was no real direction with the game from day one. While they made a decent isometric RPG with the Marvel Heroes, they had problems with what to do with it after making the base game. They made raids and one-shots, but the daily/weekly limits on them made them anything but

Now if only everything else was directly purchaseable they might have an actual game.

It doesn’t come quickly. The reason is that in order to buy an item directly (assuming it even appears in the shop), it can take tens of thousands of the currency that is collected from Bright Ingrams. THe highest I saw myself was 50,000 and after opening 6, I had just over 100. You would probably need to open

They were overhauling much earlier on rather than adding fresh content. The problem is that when they implemented the major patch in January of 2017, they threw out all the overhauling work they were doing and started over on another set of overhauls to fix what the major overhaul they implemented half assed broke.

Actually, the game was poorly received and widely criticized when they announced their changes back in early November of 2016. Between then and the release of the major update in January of 2017, they ignored all the criticism and basically proceeded without fixing any of the problems or addressing the issues that

I disagree. Gazillion was the one who ran the game into the ground. Disney simply pulled the plug on a failing business rather than try to support it any longer. They had a good game on their hands, but with the departure of Brevik and Doomsaw, things quickly went south. They went from reviewing and updating

The problem is that most DLC hasn’t been consumer friendly since its introduction. It has been taking out content that used to be included in a game you bought at full price and selling it back to you in pieces to milk it for all its worth. A game that used to cost $50 now easily tops $100 for the same amount of

Games like Overwatch existed long before Overwatch. They were called F2P MMOs. Blizzard just tricked me into paying for one by lying about their unlockables.

In my opinion, any full priced game should never have microtransactions in it. If you bought the game, you are entitled to all the content included in the game. If the publisher wants to charge $100, then do so, but make it clear that you are not paying for the full game with the $60 MSRP and that it requires you to

Its called item drops. Remember when completing matches rewarded you with currency and items at a low rate? Every single RPG, MMORPG (not Destiny 2, that isn’t an RPG), and DotA 2 apparently still does.

I disagree. Overwatch has become the symbol that represents loot boxes and deserves credit for making it mainstream. If loot boxes are a problem, then Blizzard and Overwatch is the one responsible for pushing it. It was not the first, but it was the first game that you paid full price for to also include loot boxes.

Earlier in the year, they announced that their license was going to be renewed until 2020, implying that the game was going to continue for three more years. The fact that they remained silent for so long and that the game is going down on December 31 of 2017 tells me they lied about it.

Funny thing I remember about this was that earlier the year, Gazillion said they renewed the licensing agreement for a few more years. Guess that whole thing was pointless.

The problem here is that Gazillion only communicated with us that the servers were going down in a month. If there was more time, the reaction would be less severe. Usually, they give you a decent advance notice of at least three months, but they did not do that here. They barely gave us a month’s notice.

SR is not a measure of progression. That is a separate ranking system that is supposed to be based on skill. Even then, that system is flawed because of its dynamic queue.