kelseylang
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kelseylang

Oooh, I see. I think I understand now. I'm not a big fan of AC, so I haven't been keeping up with much information on Unity and didn't realize how the multiplayer works. Thanks for clarifying :)

The comment was mostly about why FuriousKitten couldn't play as a male character in Liberation, which is because (again, from

Oh, I thought it was for multiplayer. Huh.

Whatever the case, there's a big difference between something being a "controversy" and something "being noted." I think this definitely falls in the latter. Hopefully the fact that they had to issue a statement means that they're aware that it's an issue and it will

Actually, from what I understand, they should be able to use the male structure as at least a starting point for those animations, which would cut time at least. It's not really my department, but that's the basic understanding I've gotten from working around people who do it.

I've worked in the industry for a while, and I must say, making one more avatar should not take as much time and money that they're talking about, especially if they use the structure of the male avatar to at least start out for the animations. I've never considered myself a part of a brigade or anything, and I'm not

There's a big difference between an established character with some sort of development and characterization and an avatar for a multiplayer setting. I never mind playing male characters as long as, again, the character has character. Wanting options when playing multiplayer though is never a bad thing. "Controversy"

Eh, that could just be the wording honestly. I obviously don't know her well enough to know, but I know I've worded things wrong a lot in my life and I write for a living :P

Really odd approach :/ Demos are meant for people to see if they'll like a game, not just if a core group will. Oh well. It's not the first odd decision Capcom's ever made, that's for sure.

Over the past day, I have definitely had some people I know personally say that they thought that Link must be a girl since they don't think that guys should "look this girly." Apparently the people I know are stupid, but it's an "argument" I've heard firsthand. Not sure how big that side is though.

I wish I had someone to help me through the first few hours then D: I really like the idea of it, but on top of being just kinda terrible at action RPGs (I play Tales games on easy for god's sake), it just seems like so much to take in.

I'm glad you were able to figure it out so quickly. I also don't like when games go through tutorial and tutorial for hours on end, but I really do think that Monster Hunter needs some hand-holding at the beginning, at least with the experience I had with it. The game has weird controls anyway, and as someone who

Don't worry :) Everyone's been really nice about saying that no, it's the demo's fault and yes, you should give the game another go. Not many fans of something this... hardcore, I guess? would take that route, so I'm really thankful for it!

It was definitely the controls that got me. Lack of explanation aside, they do

I'm not exactly an action RPG fan, but while exploring the demo (since I gave up after the third or fourth time of not being able to bet Snowy Hopper Ice Skater Monster Man) they scope was really cool, and I liked watching all the pacifist animals grazing and such. I'm not going to get it right now since I promised

That's what everyone seems to be saying. Man, you MH fans really want to give people a good impression of the game, huh? :) I've always wanted to try it since I like supporting things that seem to be good and need the support, but man, that demo threw me for a loop. I think I'll give it another go at some point - the

I'm obviously not very knowledgeable about MH games, so tell me if I'm wrong, but could they not have you start at the beginning of the game and simply cap your playing time at, say, two to three hours and then allow that save data to be transferred over to the full copy of the game? It'd be a pretty big download, but

I've heard this from a lot of people. I'm already bad at action games (I mostly play turn-based RPGs, platformers, and simulation games) so I'm sure the learning curve will be even steeper for me. I'm probably not going to pick up the game right now since I have so much on my plate and have actually made a pact with

Yeah, I figured the main game doesn't throw you in that quickly and, I'm sure once you're ready to face that snowball-making rabbit, that you're more than prepared, but it definitely left a sour taste in my mouth. If I ever want to get back into it, I'll definitely take your advice :) Thanks!

I honestly really like demos in which you start the game and play up to a certain point before not being able to progress any further. Etrian Odyssey has done that with their past two demos, on top of allowing you to transfer the save data from the demo over to the full game, and it's been a much, much better

I thought so, but it did still scare me off. I have so many other games to play that it's hard to justify it right now. I'm glad to hear that the difficulty curve instructions-wise is much gentler in the release though :) thanks for that!

I think in Link's case, since he's reincarnated over and over again, it wouldn't be that difficult to imagine him being reincarnated as a different gender every once and a while. I would personally be fine with it going either way. I think, though, if they want to make Link female, they should just take it to the next

I don't think the demo for MH3 U on either the 3Ds or the Wii U helped any. I tried it on the Wii U, and putting you up against some nasty rabbit that wants to make a snowman out of you without teaching you ANYTHING was, well, not good. I was going to purchase the game, but I don't think I will anymore :/ It's too