This guy’s over exaggerating a lot. What he’s saying is based in truth, but it’s not nearly as bogus as he’s portraying it.
This guy’s over exaggerating a lot. What he’s saying is based in truth, but it’s not nearly as bogus as he’s portraying it.
Just wanted to clarify something, that’s actually sort of a misquote. It wasn’t actually so specific as “hard to understand.”
Much like Kingdom Hearts itself, this whole analogy is so crazy and out there that it just plain works, for reasons beyond mortal explanation or comprehension.
that’s where you’re wrong kiddo👉😎👉
It’s just an example. He’s basically the top WoW streamer, with the biggest numbers and most consistent audience... and he’s one of the single most diehard obsessed WoW fans there is. Like he has this ridiculous encyclopedic knowledge of like every single item in the game and the dungeons and bosses they drop from and…
I appreciate this. However, I’d been taking my time off and away from all this. Haven’t played since barely a month after it launched, and only infrequently checking the pulse on the various Blizz subreddits. Instead, I’ve been enjoying Smash Bros. Ultimate immensely (which, unfortunately, has its own fair share of…
The official twitter post sharing this article called the patch “a doozy.”
Tell that to literally every online queue in every game ever lol. Why is this suddenly a complicated issue? I don’t see anyone having to wait 30 minutes for a 4v4 in Rocket League. 1v1s should be able to queue just about instantly. You literally need only two people, in one of the most popular games on one of the most…
It’s really a lot simpler than you’re making it out to be. There are two obvious most important factors to take into consideration for the match-maker. I couldn’t care less if it were 2 or 3 stocks, if it were Omega or Battlefield or even a hazard stage. The ONLY two that matter that should NOT just be left to…
I’m not exactly sure how your question is relevant, but I’ll roll with it. Strictly in terms of quantity, no, no other fighting game has as many modes. But almost all of those new modes aren’t even playable online, either.
I’ve seen a lot of varied suggestions, not to mention the huge clamor for “BRING BACK FOR FUN/FOR GLORY,” but easily one of the best and easiest to implement ideas I’ve heard is also the simplest:
Should work just fine! WADs are pretty flexible!
Something that helped me approach the realm of “git gud” during Melee was latching onto a particular pro player. See if there’s anyone prominent out there who plays a character you think you want to play, and see what you can learn from them. For me that meant not just enjoying the sets they played in tourneys, but…
Thing is, though, this tech is nothing new. We labbed this years ago, but it’s just been impossible to pull off, especially in-tournament. To land the initial conditions and to execute it properly AND to get lucky enough that your blade doesn’t disappear.... 6 touches at 75% chance of surviving, 0.75 * 0.75 * 0.75 *…
You know, Comments Section people really like to throw shade at the “No Fun Allowed” bad rap of competitive Smash players, and often get really serious and dare I say even bitter at the thought that someone else could be having a different kind of fun than them. But in comparison, though I know it’s just as anecdotal…
And Final Fantasy Explorers.
Lol Do I sound upset? I couldn’t care less who is or isn’t in the game or what they look like or where they’re from. I’m basically just agreeing with Jeff here:
So who exactly is the authority on the checklist of mix-and-match Types of Humans™ needed to fully satisfy a modern acceptable quota of “diversity”?
Dude, not just re-rendered. Remade entirely with dang-near BFA levels of epicmazing Blizzard patented quality CGI. no /s -- did you see that remade Reign of Chaos intro cinematic??!