kaiiboraka
kaiiboraka
5/24/20
9:08 PM
23

DingDingDing, that is a first that someone on this site perfectly explains the situation in an analogy, I am glad your comment came first because I didn’t want to wade through the idiots not understanding the situation.

5/24/20
7:52 PM
75

Don’t know anything about British law but demanding they not allow mods seems sort of like demanding that a paper company prevent its paper from having copyrighted works printed on it....

5/21/20
12:35 PM
7

Just a heads up: Gomoku is not Go. They use the same pieces and board, but are completely different games. It was in the DS game as “Connect Five”.

5/21/20
10:44 AM
21

I can commiserate. For me, Doom 2016 was exactly 5 lbs of shit in a 5 lb bag, not one ounce more or less (good shit, not...you know, poop). Doom Eternal took that same bag, scooped a handful out, and then proceeded to dump 5 more lbs of shit into an already nearly-full bag. Read more

5/21/20
8:51 AM
16

I figured they’d get rid of it given the massive backlash. I get wanting to get rid of cheating but, honestly, who is even playing the multiplayer for Doom Eternal? It can’t be that big of a group. Adding Kernel level anti cheat software was a nuclear response to a pretty minor problem if you ask me.

5/20/20
1:44 PM
19

I had to stop reading the article half way through, I want to re experience it myself tonight. The fact that it's added this month is my happy for today though! 

5/20/20
12:29 PM
21

As hard as I find it to be thrilled about anything they release for the NES online library, this is one of the games that I desperately wanted but assumed it wouldn’t come. To say I was thrilled to see it show up is an understatement. Read more

5/19/20
5:49 PM
4

Yep. They have full blank-check status with me, in the way that A24 does with film.

5/19/20
1:31 PM
20

Given how many devoted 360 owners were converted to PS4, that’s not quite so true. The most extreme fanboys will likely never be swayed, but stuff like this DOES matter.

5/19/20
12:47 PM
12

This reminds me how nice it was for Microsoft that they were just able to end up owning Gears like that. Think about it: Do zero work, end with famous IP.

5/19/20
12:33 PM
10

Pretty cool! I would have to say that no one would ever confirm it, but with Tim Sweeney stating the reason for the sale to Microsoft was related to the cost of making the games, it seems entirely obvious that Epic was angling for a multi-console release or a timed exclusive for Gears 3.