jeffseely
Jeff Seely
jeffseely

But they’re not hacking the game in order to do it. The way I look at it is that anything the developers left in there is fair game. That should be on them, not the players.

I agree. It’s one thing if you’re, say, hacking the PC version. But it’s something else entirely if you’re just utilizing something that’s already part of the game. Remove the exploit, but don’t punish people for taking advantage of it.

Since Sony is turning the PS4 into a gaming PC, I agree. They’re completely ignoring the whole point of owning a console: buying one unchanging piece of hardware that will carry you through at least five years of gaming.

Bad idea in my opinion. Is the thought of playing PS4 games at a higher frame rate nice? Sure. But they’re about to make a LOT of “old” PS4 owners feel like they own the wrong PS4. And what about frame rate differences in competitive online matches? NEO owners will presumably have an advantage in that department.

Your first choice is awesome but sadly too old for the role at this point. She probably would’ve been great for it in the ‘90s. I like your second choice, though.

It’s not astronomically expensive for what you get. You’re exactly right. It’s astronomically expensive for a consumer peripheral — for something that isn’t even a standalone device. Sure it has a lot of very nice technology, but somebody like me who wants to get on board with VR might look at the price tag and think

You don’t sound condescending. I understand where you’re coming from.

You make a fair point. I was basically trying to say that a smartphone doesn’t need to be tethered to a laptop in order to function, but I see your point about the extra cost of a data plan.

That’s a fair point.

I think you’re missing a key issue that never plagued smartphones or consoles. Both of those things are standalone devices. A VR headset is a peripheral that requires either a PS4 or a decently powerful PC in order to function.

I think VR hit the market too early. Two years from now, the technology might not have been astronomically expensive.

Edge: Neither. You are wearing a plastic brick on your face. No way around that.

The Xbox One version appears to be nicely optimized, so it isn’t like the people at Remedy don’t know what they’re doing. I imagine the PC version was rushed to market before it was ready. So now they’re having to take care of issues that probably would have been taken care of more organically if the PC version had

You’ll also have access to a solid version of Quantum Break (since the PC version is apparently broken). And even though you can buy a good version of Rise of the Tomb Raider on PC, it’s only $33.98 on Xbox One. http://www.amazon.com/Rise-Tomb-Raid…

Faxanadu! One of my favorite games from the 8-bit era.

Yeah, I’ll also be playing Quantum Break on Xbox One. I have access to the PC version, but my GTX 970 would apparently choke on it. May as well play the nicely optimized and presumably crash-free Xbox One version.

If you want to see an interesting take on an evil Batman who is more like the Punisher than the Dark Knight, check out The Flashpoint Paradox.

I’m looking forward to what Unreal Engine 4 is going to bring to the Gears of War franchise.

Not a fan of pre-ordering?

I love my Xbox One. I’m just acknowledging that the consoles in this generation are weaker than they should have been. In order for a developer to make a game for the PS4 or Xbox One that looks like it belongs in this generation (with neat effects all over the place), they often have to sacrifice frame rate,