jamestaylor03
HarlequiN QB
jamestaylor03

Well, it wouldn't hurt, at the very least you got being drunk out of it ;)

I've got bad news for you...

So it's a 20 quid kettle that's selling for a hair short of 60. Rip off of the week then?

So it's a perfectly normal kettle, that just looks cool and costs 60 quid (~$90).

So it's a perfectly normal kettle, that just looks cool and costs 60 quid (~$90).

They're well worth a read, although you should note that there's a big tonal shift between the first and the rest, possibly due to Gentry Lee co-writing them. they're still very good, but they felt drier to me, and lost a lot of the "mystique of the unknown" feel that the first one had (but in exchange the characters

You've never seen 2001? (actually, that's possibly incorrect as well - I believe Bowman holds his breath)

Oh, I was there :) Started out on a Dragon 32 and did CG on CBM +4, C64, Acorn Archimedes and Amiga before finally moving to PC. Tried using Deluxe Paint again a couple of years back - that was a painful experience ;)

I've never seen it either, and while I've played NtW it's not one of the themes that sticks in my mind. If this was a dozen other Hubbard themes I would have spotted them immediately :)

Well, it had me questioning if it was emulated or not, so fake it may be, but it's also convincing :)

Of course the whole thing could have been done on an emulator, in which case the ehole thing would be accurate... I'm ridiculously dim not to have thought of that before.

Double bonus points for the Music Inspired by tag. Gotta love Hubbard.

If I recall correctly the C64 had double wide pixels in low res mode (twice as wide as tall) and you could only have 4 colours within a 4x8 block, one of which was shared across the whole screen (effectively the background colour), although that could be mitigated through clever use of sprites (which had their own

I've got a handheld I've not played in years, and my wife has a smartphone that she's played games on maybe twice (My son uses it for game playing more regularly). All in all I'd much rather just read a book than play a mobile game. Game time is almost always on the couch with a big screen (or hunched over my

1) This looks pretty much nothing like the comics, with the exception of Dredd's helmet and badge. The rest of the uniform and the look of the city is about as far as you could get from the comic (do an image search on Mega City One, the first few hits should give you the general idea).

"Is the audience going to now hate Carl?"

Loved it. Looooved it. there were only four things wrong with it - The navigation system was lame (too easy to overshoot turns, and no way to set a custom waypoint marker), There was no way to restart a race you'd failed (and the reasoning behind that descision was crap), they cut the party crash mode (I forget what

A friend of mine recently discovered you could by K-Y in large tubs (I forget the actual amount, a gallon or more though). "Why would anyone need that much lubricant?" he cried. My answer was simply "Because horror movies."

See? That pretty much sums up the issue, it's just not your bag - don't sweat it, I had the same feeling about Drive recently - I can kinda see why folks like it, but it just failed to appeal to me personally. No biggie, 2 hours gone, but what else was I going to do, make a pie?

Curious, have you ever seen 2001: a Space Odyssey? If so, how did you feel about that one. I ask specifically because it has much in common with Blade Runner and SOTC, most specifically its a piece that's far more about atmosphere and aesthetics that it is about plot. All three do have a story, but in all three