I’ve been hooked on this since it came out last week. one of the coolest deck rogues released in a while. it’s absolutely keeping me interested between finishing Infinite Wealth and starting Rebirth later this week.
I’ve been hooked on this since it came out last week. one of the coolest deck rogues released in a while. it’s absolutely keeping me interested between finishing Infinite Wealth and starting Rebirth later this week.
I’m glad the studio didn’t go this route, but it’s easy to imagine a version of Baldur’s Gate 3 that leaned into open-world RPG trends of having the absolute biggest, fetch-quest-ridden map you can fathom. Instead, despite some big areas, Baldur’s Gate 3 feels tighter, more contained, and more substantial thanks to…
I actually played it for the first time a few weeks ago and....it was just fine, to me. The story and overall vibe is really interesting and cool, but the gameplay kinda stinks (outside of a handful of really fun set pieces) and, I mean, it really feels like something that was written in like 2010. I did not…
the flowers are cool and they are my friends. i will never silence them.
I played 7 in English because I heard the Dub was pretty good (it was! the VO cast for the main party was excellent!) but hearing some reprised roles in that game come through with english voice acting was.....wrong. I think I’ll play 8 with Subs.
hey! so here’s the sitch:
the DLC is accessible at like, idk, the 40% mark of the main campaign of Cyberpunk 2077. Basically when you complete the questline in Pacifica, you will have access to the DLC. The DLC has several endings itself, but only one of those endings is a new ending of the entire game. The other…
I finished the DLC last night and completed this ending. It’s very bleak but I also found it surprisingly beautiful as well.
I ran into this bug. I got the message while I was just out and about in NC and decided to immediately go over there and hit the (literal) wall. I just re-loaded the save to right before i got the message and went over again. the quest marker did the weird stretch thing again as I got close but fortunately the doors…
I played Cyberpunk in the summer of 2022 on my PS5 and i was impressed with how stable the game was at that point. I think the game crashed maybe just a handful of times? And generally the performance in terms of glitches was really solid.
the main story in W3 was actually very good and engaging. the side quests being as insanely good as they were brought it to “one of the best games of all time” level. the cyberpunk main campaign is surprisingly forgettable (and weirdly short?) which is why it’s just “pretty good”.
lol this was the first substory i ran into organically. i almost got stumped on what her name was but fortunately i got it right.
it’s not. “angry birds” was easily the most prominent of the original mobile gaming phenomenon and was intrinsically tied to the early generations of iphones. it’s one of the most significant video games released this century.
I recently replayed/finished P4G (I got to basically the 3rd-to-last dungeon of the true ending a few years ago but lost my progress) and man, that one still holds up. P5R definitely does everything a lot better, but that’s still a rock solid rpg with a lot of style built on some excellent math.
absolutely adored hi-fi rush. what a delightful game. I’m a sucker for a game with a unique aesthetic and a lot of heart, and it has both in droves.
I loved Three Houses and thought the social stuff was good however (SPOILERS FOR THE BACK HALF OF THE GAME) when you hit the time jump and it’s just like “well, the world is at war but hey, let’s mill about gerrag mach some more! who’s up for tea?” felt a little...redundant. I hope they figure out a way to balance the…
I’ve been playing this for the last couple of days now. It’s definitely uneven in a way that Golf Story never was. It really feels like they got a little too big for their britches with incorporating new mechanics. The Soccer challenges barely make sense and the performance is pretty sub-par for what needs to be a…
sometimes you gotta. I got to the final sequence of Death Stranding and was like “OK, let’s just wrap this up” and did the final two bosses and trek on Easy because I was kinda just ready to wrap it up lol.
Listen, sometimes you “get” it and just want to move on with the whole thing. I was playing Psychonauts 2 recently, and while I really liked the game, there was one boss that took me like 3-4 tries, and the whole sequence of defeating it was pretty long and bland, and regardless of how far you made it, you had to…
exactly. i really liked “ghost”—it was incredibly fun to play, the settings were beautiful, and there was a really interesting blend of playstyles and mechanics. It’s a very well-made video game. That being said, very little of my enjoyment came from the characters or the plot, broadly. it’s a good game, but not a…