I think only one of the jumpscares in the game actually “got” me (like about dropped my controller got me), but in a game I otherwise really enjoyed, I found the jumpscares cuts to be mostly annoying more than anything.
I think only one of the jumpscares in the game actually “got” me (like about dropped my controller got me), but in a game I otherwise really enjoyed, I found the jumpscares cuts to be mostly annoying more than anything.
I really just need to know how to play this DLC as a new player coming in fresh. There is so much vague talk about the ending of this DLC and that it is a new “ending” for the game but nobody gives a clear answer. Is the ending of the DLC also an alternate ending to the main game? Like it is an ending to the whole…
I love tactical RPGs and P5 is one of my all-time favorite games, and yet my reaction to this “hmm, neat...so when’s Persona 6 coming out?”
Hi-Fi Rush is fantastic. Super fun, graphics are great and the play dynamics are very good. Really liking the “follow the beat” idea.
Ive been replaying Fire Emblem Path of Radiance and honestly I forgot how much I loved it and classic fire emblem in general. The social aspects of modern Fire Emblem just dont gel with me because it just largely doesnt make sense outside Awakening.
Psychonauts 2 is actually quite good about accessibility for this sort of thing though. You can turn on invincibility, and I thought of course I would never do that for one of my favorite games, but at one boss battle (maybe the same one you’re talking about), I switched it on just to get through it without…
One of the heroes is a cheerful conman sake merchant and one of the game’s most poignant scenes is Jin drinking and telling funny stories with his best pal the night before a major battle. What the fuck is ANY of this take?!
I think you missed the point
This is great news for those that enjoyed the first one, but I really wanted to see what kind of new stuff Kojima had in store.
I think for me pushing past nostalgia, it's one of the best structured game worlds with so many ideas executed very well. Especially for its time, but even lasting. The early 3d age was full of ambition, but alot of those games were horrible to play, ocarina of time feels amazing still, has amazing atmosphere and…
Even so, modern Zelda games are still kind of clunky, but none as bad the Wii mote controls of Skyward Sword.
The ending of Like a Dragon set up some really interesting ways to take the story. Ichiban is great
In case anyone wondered why publishers keep making games as a service games, 7 out of 10 of these are GAAS.
“but a boon to players still stuck in Returnal’s first biome”
Keep in mind that Egyptian Mythology was teased in the last game and David Jaffe’s original pitch for the trilogy was that the Greek gods would be dead by the 2nd game and Kratos would be dealing with Norse and Egyptian gods that were rushing in to fill the power vacuum left by the fall of Mount Olympus.
But then…
That’s because it’s literally a direct sequel that picks up right where the previous game left off.
How dare you remind me of this game. I was working as an assistant at a bank when this came out and got to the point where I was making millions of cookies per second.
Gender-swapped She’s All That was Drive Me Crazy.
Counterpoint: Some people(a lot) actually enjoy the games. So you get to have your opinion and no one needs to argue their worth.
This review is proof that spoilers are actually good.