Its because remakes tend to have all the content don’t they? So they are the “ultimate” editions.
Its because remakes tend to have all the content don’t they? So they are the “ultimate” editions.
Honestly I get that without SEGA there’s a good chance that we wouldn’t even still have Atlus around, but as a long time fang of Atlus I really hate what they’ve become. I miss the company that did smaller batches of releases and included fun stuff with their games just for the fun of it. Heck I can’t even remember…
The cost is certainly a large part of it - when the US version of Persona 3 FES launched, it cost $30 and included both the enhanced edition of Persona 3 as well as The Answer expansion. By comparison, Reload costs $70 (although it is a full remake, there’s only two or three hours at best of actual new content), and…
wait so nothing in the expansion pass lets you play as the girl? so the only good thing added to P3 in releases after the original? glad to know i dont need to waste my money then. shame. id have paid for that whole expansion pass just to get that too. oh well.
In terms of profit, THIS QUARTER. Long-term profitability can go sink in a lake, perhaps?
If they’re doing a whole “Pass”, it would seem obvious to include the Fem MC in there... but maybe they STILL want to do a follow-up Royal style game for this, no matter what. I don’t think this $35 DLC will stand up well compared to Elden Ring’s $40 one.
Atlus is such a strange case. Back when FES launched, Atlus was a smallish company struggling to scrape by. Sure, they were successful for their size, but you get the impression from P3 and P4 that their ambition was way higher than their budget. And things like FES weren’t them trying to double dip, but legitimately…
I feel like Japanese gamers have a much higher threshold for how much they’re willing to spend on a single game, which is why the price of buying all of the content for a Japanese game often looks absurd to a western audience. Not every Japanese game studio does this, but when you look at gacha gaming, costume packs…
Atlus loves fucking over their customers. Soul Hackers 2 was barely a complete game, but had plenty of day-one DLC, including story content and some of the franchise’s most popular demons segmented off into paid packs. There’s no reason Shin Megami Tensei Vengeance couldn’t have just been a DLC, because they already…
It could have been worse. They could have resold it at full price in Persona 3 Reload - FES and not stuck it on Game Pass. At least there is some way for people who already bought it to get it without rebuying.
$35 for that stuff is criminal. I believe I’ll pass on that. Nothing they are adding is worth that cost. They sure make it hard to like Persona sometimes.
we wanted to watch stuff...that is anathema to the current WBD boss...he hates people doing that, which is why he’s shitting so hard on HBO and everything else that actually costs money to maintain instead of just passively generating revenue without any investment. He even hates old stuff that costs money to host…
Soon his dream will be achieved of not having any of those pesky creative types slurping up HIS well deserved money.
David Zaslav is a cancer that will destroy anything remotely creative if it doesn't give his precious shareholders a chubby in terms of profit
Oh so it’s our fault. We did... something. At some point.
It’s the car they* didnt want you** to have.
They have no use. Most of them don’t even know how to make the products their company manufactures or produces, nor how those products function or should function. Elon Musk is the perfect example; most executives are silly rich kids and they all sit on the boards of each other’s companies in this weird incestuous…
Now that is a hot take. The Taken King pretty much saved D1.
and, much like restaurants, when something special is made with love people respond to it (helldivers 2, palworld) and when it’s corporate crap people usually stay away (suicide squad, whatever else take your pick)
That is like Bethesda’s Redfall. Take a single-player dev and force them into making a live service game because it was the hot trend.