invadingduck
InvadingDuck | Zachary D Long
invadingduck

I’m in the same boat playing through Neo The World Ends With You. It’s one of those JRPGs I actually want to play and discover everything and it reminds me of the RPGs Inplayed as a kid I’m not sure I’ve felt that way about a JRPG since... Dragon’s Dogma maybe?

The only disappointment I have is that Donald and Goofy aren’t in as well. Stupid Disney.

I can’t really speak on the more recent stuff (I watched the reboot movie and just kinda bounced off everything since), but to me Star Trek is always more interesting when it’s this Utopic society and paragons having to test their ideals. So like a big part of DS9 is about how these less-than-paragon federation types

Probably with communism or something.

Well, no. This might be getting into philosophy, but there is only one real physical Mona Lisa. You can make replications, but there is only one Mona Lisa that is down to its very atom THE Mona Lisa that Davin I painted hundreds of years ago. A certificate of authenticity is worthless without the actual real Mona Lisa

Not to get too into it, but Fedits are mostly so the Federation can deal with cultures that still use money, like how they give a stipend to everyone on DS9 so they can hang out at Quark’s.

I was watching Star Trek the other day and was thinking about how in the show humanity has advaced to a post-scarcity, post-money society and how NFTs (and Crypto in general) is literally the exact opposite of that.

Oh, bro...no..just no....

I actually kind of dig going back to the same levels over and over with slightly different variations. It’s a game I feel that’s all about rewarding memorization and mastery, and there’s enough variety and discovery to still feel good hours later. It’s that same feeling I get when playing a Destiny strike ive played a

Can I be real for a sec? Give Cage a Star Wars game. Him having any kind of oversight, let alone Disney-levels of oversight, can only mean good drama. And who knows, maybe some of that drama will actually make it into the game.

What I really like about One Piece is that it avoids a lot of the big long running shonen pitfalls. It never feels like it get’s stuck in that rut of the main characters always being like “I must get stronger”, that feeling that the creator is bored of the main cast and wants to follow cooler side characters, or

I’m fine with some fighting game tech. things like combos in Street Fighter originally being originally unintentional is fine with me because there’s risk to messing up or dropping a combo and instances where you might not want to combo (like if the first few hits whiff). It’s mainly stuff like wave-dashing in Melee

I’m just kind of a middling Apex player who only partially knew what this was and would probably never use it anyways, but my two cents is if a piece of tech is basically “use this unintended thing that doesn’t have any real downsides” then it probably shouldn’t be in the game.

I just want to say that “Mounting a Coordinated Assault” is the funniest name for anything Pokemon related.

I know this is nothing, but it’d be great if Activision wanted in on this and in Black Ops Cold War they renamed Ronald Reagan to Donald Bacon.

It should be noted that the Apex did have wall-running, but it was for a limited-time Halloween mode. When you died but still had a teammate, you’d respawn as a shadow (basically a zombie) that couldn’t use weapons but had more melee damage and mobility options like wall-running. I’m hoping they bring it back again

It should be pointed out that DZK was the lead for game balance, and because of that he was the perennial scapegoat for Apex’s meta problems. He interacted a lot with the community and often had very blunt and combatitive ways of putting things, to put things mildly. Basically he was hated by a huge chunk of Apex’s

I gotta admit, it was a good plan save for one detail: we don't live in an anime.

IMO that’s kind of the problem. It really isn’t a PC first and foremost, it’s a bridge between handheld consoles and PCs. Consoles are supported by exclusives, native aps, (hopefully) optimized software, optimized user experiences (like controller support), and ease of setup, and coaxing other software devs to make