It's like watching Alfred Nobel sit back and say “well, it’s not *my* fault people are blowing each other up.”
It's like watching Alfred Nobel sit back and say “well, it’s not *my* fault people are blowing each other up.”
My favorite ship is Wraith Main/Wraith Main because they can go fuck themselves.
I mean, I’ll take it over nothing, but also I’d also take Dragon’s Dogma Online or Dragon’s Dogma 2 over this...
The aesthetic?
So hey, is Fallout 76 alright if you just wanna run around and explore a Fallout map? Is it ok for solo or do you really need a group to make any progress? I kinda need a good chill-out game and Sea of Thieves hasn’t been doing it for me lately.
This is what Twitter was made for.
I don’t think Epic Yarn got enough credit when it first came out. People were all like “you can’t die or eat people? lol Nintendo give a real *hardcore* Kirby game.” But Epic Yarn is basically the most chill cutesy platformer ever and I really appreciated that about it. Also it had some great lines:
Games like TF2 and Overwatch have some good shotgun balancing. The semi-auto in Apex is also a pretty good balanced shotgun. The problem I see with a lot of shotguns in games is that they think that shotguns need to be ultra-powerful 1-shot-kill guns at close range and don’t actually try to balance the power out with…
Problem-solving and execution.
There are two types of Lifelines: the ones still learning the game who are the nicest people ever, and the battle-hardened 2k-kill monsters who horde all the best loot, hardly ping, and save their healing drone exclusively for when they need it.
Oh hey! That’s me in the article! I didnt’t know you’d be pulling quotes! Thanks for the shoutout.!
Heroes of the Storm has a character (Zul’gin I think?) with a similar ult and it was hilariously underpowered. Not being able to die is great up until the effect wears off a few seconds later and you find your health so low that you can be killed by a stiff breeze. Overwatch has plenty of other normal abilities that…
I wanna know how much money they actually make by selling two versions of the same game, because I’m guessing the vast majority of people just buy the one version with the boxart they think is the coolest.
I’d like to point out that he doesn’t give people invincibility, just unkillability. You can still damage a character, you just can’t kill them off. MOBAs have characters with similar abilities (like Dazzle’s “Shallow Grave” in DOTA) and they’re nowhere as overpowered as they seem on paper. So the Immortality Field…
Quick question: does Anthem have the same daily/weekly system for doing out rare loot? Or is it just completely random when you get something rare or powerful? Because I’m actually ok with completely random drops? Destiny was good at giving you a checklist of things to do, but sometimes it felt I was either missing…
Beats me. There are probably better sensors out there or ones with better ranges or something. Maybe if you had it sense infrared heat like some security systems? I’m not sure how small or cheap they make those sensors.
It’s not blasting out infrared all over or anything, just sending out a small amount in one direction. It usually takes a really bright or reflective surface (like reflective safety vests!) to bounce enough infrared light back and cause the sensors to go off randomly. And you can calibrate the sensors to be more or…