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Despite what the post said, you dont have to game IRL. You can find people on www.reddit.com/r/lfg and www.roll20.net and use Roll20 to play the game (character sheets, dice rolls, and battle maps if you want). You can find people from all over the world to play with. I currently play with people from 3 other

With RPGs, they have a large spectrum from complex simulations to dead simple narrative using dice when there is a conflict. Yes, you have the super complex systems like DnD and 40k but you also have the heavy narrative systems like FATE and Dungeon/Apocalypse World.

I would like to recommend Numenera as being something of a middle ground between the two. Enough rules and mechanics to prevent you from getting lost while providing a ton of flexibility for player creativity.

Get new friends. Go check out http://www.reddit.com/r/lfg or www.roll20.net and you can find groups in all time zones all around the world. My group has people from Australia, GB, Denmark, and 2 timezones in USA.

Role-playing games bring the interaction right to your face, no screens between you.

I agree. AA issues are the biggest immersion breaker for me. One big reasons I have a hard time playing Elite: Dangerous is because even the highest AA only works slightly and even doing 2x super sampling leaves a TON of jaggies.

Can I buy that image in poster form?

Except your missing a step. When things started you could make all the money from the videos. Then Nintendo claimed them and you make no money from the videos. Now, Nintendo is graciously letting you make some of the money.

Because, aside from cutscenes, simply playing a video game causes it to react differently for you compared to other people. So it becomes original content. The game/publisher provide the sandbox, the user builds what he wants in it.

And an endless cycle of shit.

At least you LEARN things when playing KSP. I'v learned more about orbital mechanics in the past 2 years then I ever thought I would learn in my life.

Dailies and the "limited progression every week" are the reason I'v quit playing MMOs as my main game. I still dip into free ones like Star Trek and Star Wars once in a while but I'll never do end-game stuff again.

I agree. I have a good friend that I met in a MMO years ago. But the past few years I feel we have drifted apart. He plays a MMO 99% of the time and I change which game I am playing every 4 or 5 days. I start to talk with him on Skype but then I realize he does not pay attention to anything gaming related unless it is

I never played SR2 because it looked like "just another GTA". Played SR3 and loved it because of the craziness. Loved SR4 because it turned the craziness up to 11.

How many special moves or abilities do you get beyond the basics? Different ways you can approach a fight? The great thing about the Arkham games and Shadow of Mordor is that there are several ways to approach a fight beyond walk strait in and kill everything.

Ok, the last time I looked at joysticks (like late 2000's) finding a stick with 3 axis movement for less then $100 was impossible.

Well ya, options are good. Some games I play and I am "all in" as you say. Other games I play while watching a stream/movie/tv on my other monitor and just sorta "chill".

Imagine that despite your best efforts, your product turned out mediocre/bad or your skill wasn't good enough.

If there are asshole people in power then ofc everyone will be bad off. But a few bad apples does not spoil the bunch. Templars should be around for when a asshole mage gets the bright idea of summoning a demon to take control of a nation but otherwise should back the fuck off.

If there are asshole people in power then ofc everyone will be bad off. But a few bad apples does not spoil the bunch. Templars should be around for when a asshole mage gets the bright idea of summoning a demon to take control of a nation but otherwise should back the fuck off.