helios
Sol
helios
Jan 23
1

Game Pass also isn’t making any money because most people bought in at the crazy low prices they used to hook people while paying for massive games to make it more appealing. At some point MS won’t be able to sustain both the price of game pass, the lack of traditional game sales and the licensing to get major titles Read more

Jan 10
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replying to myself because i got a notification about it: i disagree with my old statement and pissing off bigots is a good thing and should happen more often

Dec 10
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They don’t live together, he said they’re neighbors and are social distancing at the beginning of his time

Nov 26
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I have a launch day PS4 and while it did get VERY loud at one point, it quieted down a lot after a thorough cleaning. Didn’t need to replace thermal paste or anything like that, just spent a solid 20 minutes wiping down the fan blades and vacuuming the heat sink. Funny enough, that also helped out with the disc eject Read more

Nov 20
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I had four DS4s and still had to regularly borrow my roommate’s when my analog sticks started drifting. I love the controller but durability was one of its weakest points imo.

Nov 20
1

Im pretty sure I commented back on the PS3 post saying that a lot of people prefer the Sony thumbstick layout. It has more to do with what youre used to at the end of the day, as the differences are ultimately minor.

Nov 6
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You can check your time on Exophage too. It’s not accurate for older games at all though, leading to massively inflated times. There are games where my savedata said less than a third of the time Sony’s api spits out.

Oct 6
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The storage problem isn’t a thing. Disc based games still need the entire contents to be copied to the drive to be played, as disc read speeds are orders of magnitude too slow to play games these days. Download and disc installs are identical in size. This was true on the current gen as well. Makes me wonder if the Read more

Aug 27
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Getting excited about new hardware is one of the few positive things in keeping up with news I have. Instead of endlessly refreshing important but depressing news, I like to check up on the latest rumors and trailers every few days. Even if it’s in less than ideal conditions, I think having something like this to look Read more

Aug 27
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The way this article is worded is misleading. They aren’t taking actual preorders yet, just signups for a chance at having a reserved slot once preorders do go live. I’m taking this as a sign that we’ll finally have a date and price in the next week or two.

Aug 7
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It’s difficult to understand the logical flow articles are placed in. As someone who does actually check several times a day, I’d really prefer the top to have the latest articles at the top, ordered linearly (not in a grid) by time posted.

Grids are fundamentally harder for the viewer to parse, due to the non-linear Read more

Aug 2
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I’ve had this issue off and on for a few years and I’ve finally figured out the cause. It’s static buildup from a bad USB port, specifically the one on the right for me. Ever since I switched my external hard drive to the left port and left the right one unused, it hasn’t randomly beeped a single time in the past month Read more

Jul 10
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Given that it’s representing an official government body, wouldn’t this violate the 1st amendment?

Jul 9
3

You can definitely open the safes by listening for the clicks. After my fourth or fifth one I didn’t even look for the clues, I just listened closely and was able to open them no problem.

Jul 3
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It depends on the company. That’s true for studios under Ubisoft and a lot of Japanese developers, but for games made by Bethesda’s studios or a lot of EA’s studios have a single core studio that does most of the work per title, with additional help where needed. Besides, it doesn’t really matter what project the Read more

Jul 3
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The 2013 Tomb Raider reboot famously didn’t break even until the end of the year after launch despite selling something like 3.5 million in March when it released. It eventually did become quite successful after the PS4/XB1 port, but that’s just one very public example off the top of my head.

Jul 2
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AAA ps1 games didn’t take 300+ skilled workers to make either. The cost of development has gone way up as the technical skill needed to make them and the amount of work they take to make have gone up. It’s not just about inflation.

Jul 2
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This is ignoring how massively disproportionate the profits of the ultra-successful games like Minecraft and Fortnite are to the average AAA (and indie) which sometimes barely break even despite selling millions of copies.

Jul 2
3

A modestly sized AAA studio of about three hundred can easily spend $20-$25 million per year in salary costs. When you consider that most games take at a minimum 2 years to make, often 3 or 4,the cost to employ those workers (who are already underpaid relative to other industries that hire similar skillsets) suddenly Read more