Horizon has a few plot twists near, and at the very end, that would make a sequel really interesting. Also, the gameplay, who wouldn’t want to return to hunt robot dinosaurs? The expansion took it a bit further, hunting giant robot bears.
Horizon has a few plot twists near, and at the very end, that would make a sequel really interesting. Also, the gameplay, who wouldn’t want to return to hunt robot dinosaurs? The expansion took it a bit further, hunting giant robot bears.
The difference is that The Last of Us played and felt like a one-off story, and the sequel tried really hard to make lightning strike twice, deciding to poop on the original because it couldn’t.
I didn’t get that feeling out of the story. I hated that they made me play as the militaristic, distractingly muscular Abby, as if they needed to put me in her shoes to understand why she brutally murdered Joel. It didn’t pay off. I found her friends unlikeable, I found her unlikeable, and the sex scene was as cringey…
I think the problem with this game is that I questioned its existence since I played the first The Last of Us. To me, the bittersweet open ending was perfect, and adding more to it was going to ruin it. And ruin it they did. I was expecting a sequel to profane the sanctity of the original, and boy did they prove me…
I am fine with a shorter game with higher replayability, I think longer games are trying to compensate for the replayability problem.
Most reviews of the game were not allowed to disclose the main plot points of the game, and hid that you play as the villain for a large part of it. Most people needs to know what they hid to make an educated decision, which is what reviews are supposed to help you with. I found the reviews deceptive, and not much…
I think this sequel is a parasite of the first game. It leeches out the capital earned on the first story, but never earns to stand on its own. I feared years ago The Last of Us didn’t need a sequel, it would have been lightning striking twice, and this game proved me right.
SPOILERS BELOW
Interestingly, in Rotten Tomatoes the user scores are more accurate than the critic scores, in my opinion.
The problem isn’t the numeric scores, the problem is the unverified accounts review bombing it.
I love Joel as if he was a real person. When he died, I mourned his character, I felt angry, and impotent, strong emotions that make these games so special. That’s why I considered an insult that the game puts me in the role of his killer. I consider it so disrespectful.
I loved that MGS4 made Raiden cool, it redeemed the character. I still hate him in MGS2 and resent they made me play as him.
I still think MGS2 is trash. It’s the only one in the series I only played through once.
MGS2 got a lot of shit back in the day for similar reasons, and well deservedly. It’s still the weakest of the 5 numbered MGS titles.
You didn’t play the game, apparently.
What broke my heart was the point in the story where you play as the “villain”. They wanted you perhaps to feel sympathetic for her, even giving her a cute doggie. That part to me was torture, I did not want anything to do with that comical ball of steroids. I hate-played through her whole story just to get it over…
The first one didn’t have exactly a happy ending, it was bittersweet and satisfying. This game has an unsatisfying, tragic ending. I won’t compare both because they are both in different leagues. I think this story chose shock value, and exploited capital invested in the first game, instead of standing on its own. It…
SPOILERS
THIS COMMENT HAS SPOILERS, YOU MADE IT THIS FAR DOWN SO YOU MUST KNOW.
2- I can assure you the script is the first thing they finish in development, and is definitely done when advertising time comes.