It will still mostly be the same Ubisoft fluff. 50 Imperial bases, 20 Holocrons, etc etc
It will still mostly be the same Ubisoft fluff. 50 Imperial bases, 20 Holocrons, etc etc
The movie is like watching a fan edit of some really good looking cut-scenes from a game; a game where anything actually interesting happens during gameplay.
Snyder is an excellent visual stylist. He is a terrible writer/director, and an even worse storyteller.
“ Snyder took heavy aesthetic and stylistic notes from genre classics like Star Wars and Dune, without understanding the story and emotional beats that made those aforementioned franchises so beloved”
Attempting to establish an original, engrossing science-fiction world is no small task, even for the most adept of writers, and it’s painfully clear that Snyder took heavy aesthetic and stylistic notes from genre classics like Star Wars and Dune, without understanding the story and emotional beats that made those…
If only there was a case study to show Twitch what happens once you allow adult content on a platform.
I have long considered the correct time to buy a Bethesda RPG to be when the “GotY” (or whatever they’re calling it) version is available with all the expansions and updates.
Is the Smurfgully franchise really “some of the most popular films in history”? It’s not even the most popular franchise named “Avatar”. Sure, the films made a lot of money, but they’re high-tech spectacle from one of the most famous directors alive, so of course they would. Does anybody actually care about the lore…
I am mainly wary of two things:
It’s almost been frustrating, I bought this game at launch but still haven’t really started, every time I think I should finally get into playing it, a new patch comes out with a bunch of new stuff and changes that makes me think I should wait a while until it’s fully cooked, and then once I cool down enough to think…
While this is true, the biggest rebuttal to this is that people are sinking hundreds of hours in solo runs of BG3. I have almost 500 hours and I have yet to play multiplayer. And yet it’s not a live service game. Sometimes things are just fun, and you want to continue to enjoy them. Starfield isn’t bad, I thought what…
Because the game is derivative, repetitive, ugly, and boring?
There’s something unsettling about cases like this when you’re mid-way through your 30s. I fully understand that this is just the point we’ve reached with AAA gaming, exponential dev times and exponential dev costs. But just knowing that when the next title in your favorite franchise is going to launch, whether it’s…
I am looking forward to Suicide Squad, not because I expect to enjoy it, but because a game whose premise is so in conflict with it’s own gameplay (see videos of King Shark and Captain Boomerang primarily using guns) can’t help but be a hilarious train wreck when released.
If the rest of the upcoming WB games are going…
For me, the compelling thing about Doom (when he’s written well) is that he’s a narcissist with nobility. He made a time machine to see the future, and found out that every timeline eventually ends with humanity turning on and destroying itself. The only one where humanity stayed united was the one where he reigned as…
We should be using AI to do unfulfilling labor and let humans continue to create fulfilling art.
We should be moving toward a future where humans can rely on AI for most labor so they’re free to pursue their own goals instead of grinding just to survive. Businesses should embrace AI. And businesses embracing AI should be taxed HEAVILY for it, and that tax should go into a universal income. AI shouldn’t be a way…
My money is on Bethesda having planned DLC for just the base building, and that it was stripped on purpose during release in order to sell you the “complete” base system later. But with how quickly the game seems to have fizzled in the zeitgeist who knows what’s going to come out or not to add to game. Something tells…
The great thing about Skyrim and Fallout 4 is that every single square mile is filled with so many things to find outside of any quest lines... little caves with the remnants of drama, pipes that take you somewhere special, oho a little puzzle treasure vault! And every single one of those things is there for a reason,…
The problem isn’t the size per se but more that the size was the selling point and then it was implemented so poorly. At least in terms of gameplay. Exploring the many systems is neither particularly fun nor particularly rewarding. And it doesn’t tie in to the story. This isn’t a game about interplanetary exploration…