certain trackable things (like the head and torso) can be selected once you’re locked onto a monster by moving the right stick.
certain trackable things (like the head and torso) can be selected once you’re locked onto a monster by moving the right stick.
rather than have direct player->player co-op they have a kind-of weird lobby layer called an Online Session. this session can hold 16 players that can converse with one another using the in-game chat, and you can browse these to join one already happening online etc. You can also create one of these yourself and set…
Guerilla could only do this by being self critical though - as much as they wanted to make Horizon, and as many talented artists as they might have at that point in time they recognized what they were missing: story, narrative and quest designers. they then went and hired some of the best around.
this is the mountainbike game I’m hanging out for
you have to remember that Cage only understands stereotypes.
I would gladly pay a monthly subscription for frequent, meaningful content, a constantly growing weapon pool and lore/character development that extends far beyond the current incarnation
given his persona name is Dr Disrespect there is a pun there, somewhere.
they also added a bunch of Twitch integration functionality to the engine, so they hope developers will use the engine to build games that run on the biggest streaming platform out there. which they also own.
whether they take notice of what their kids do online will have no effect if they themselves have poor judgement or don’t see any issues with gambling. there are more than enough adults that have gambling problems so the idea that the “parent” being involved will magically remove the need to consider the effect of…
getting hit over the head with prompts to pre-order the game from the PS store after each quest is shitty.
I happen to work in a similar industry and have seen the communication problems that come from growing the company I work at from relatively small (<100) to rather large (1500+). Many things that you take for granted in the way you work change immensely, and all I can assume is Bungie in this instance is struggling to…
Nobody is ever going to take your baby twins into account when designing games.
Games are getting more expensive to produce than ever
can almost guarantee the most tone-deaf comment I read in any discussion here comes from Bigwolfjeff.
An aspect to these is that there’s a weird kernel of truth that underlies each video, which is the perception as to how Blizzard internally think of the games they make and the people that play them.
I wound’t be surprised to learn Gazillion knew about this imminent closure of the licence/property a long time ago and took it to consoles as a last ditch effort to screw some money out of the consumers.
sooo.... in this MMO we’re the bots?
Imagine that you had this dream to work in the game industry, and you study for years, and work hard to learn all the things you need to know about game design or art and finally land that gig you always wanted, at EA no less!