That's an airflow problem because of the viscosity of the ketchup not letting a bubble through to free the ketchup. I can see that still being a slight problem, but the slick sides will probably help that too.
That's an airflow problem because of the viscosity of the ketchup not letting a bubble through to free the ketchup. I can see that still being a slight problem, but the slick sides will probably help that too.
Pfft, it has nothing to do with the huge amounts of food he's eating. It's obviously a gland disorder/slow metabolism/genetics, and we should feel bad for blaming them for something they can't control.
No one called me brilliant when I designed almost the same thing in an intro design course in college. They thought it was a great idea but I was able to find patents for the same concept from years prior. It isn't a new concept and so I didn't pursue the project any further, and chose to focus on something new.
I really love Tera but the leveling is almost too fast. I've outleveled entire regions before ever arriving. That's just by trying to clear the quests I stumbled onto in the currents regions. It's sort of crazy.
It is a cool advancement to the gesture controlled interface. I really see this stuff as a secondary input rather than a primary. Mostly this is because our arms would get exhausted trying to wave them around all day. As a secondary input method this would rock.
I'm confused about why they climbed outside of the walkway and slowly made their way to the end. You could have just walked to the end and then climbed out. That just seemed like the slowest way to go.
I just picked up Dead Space 2 from a Steam sale, and even have it installed but haven't gotten to it yet. I also loved the first one, so I'm glad I have the second for when I want it.
I'm in a nice situation where I don't need to care much about end game stuff. I'm getting married in July and I probably won't have time for an MMO then. I wanted something fun to fill the time until then and Tera seems perfect for it.
Am I the only one who would get horrible nightmares from this? It looks terrifying. What's wrong with his face?
I can only sympathize with people wishing a game had been given a higher score if the score is quite low. They loved the game. They want it to sell well so they can have more of the game. The reviewer didn't like the game. They fear people may read the review and then never buy the game, leading to poor sales and no…
It only happens to me if the page has been loaded for a few minutes and then I come back to comment. If I refresh then it always works.
I'm glad you are enjoying it so much! My only Guild Wars experience was a free weekend of the first one. I really loved the concept art for GW2. However, the way you are feeling about GW2 is how I feel about Tera. Played it all weekend and love it! But guess what? We can each like our own thing and neither of us is…
Or was it that the consoles would have access to the created levels? I can't remember either.
I think we have the same approach. It's amazing how much can be accomplished by flanking. It takes longer to get around the side but the results are usually worth it. I also hope they have enough routes that not every one is an impasse.
I think that just happens sometimes with games in a series I like. There is always one that for some reason just doesn't click with me even though I've enjoyed all the others. Maybe your play style just doesn't mesh well with this one? It bums me out when I can't get into a game that I want to enjoy.
It's nice that they understand that not everyone enjoys the same type of levels and separated them accordingly. I think I may like these even though I'm generally a fan of the larger maps. I agree that suppression will be important, as well as killing dudes. Killing dudes is always important for advancing.
Yeah, I think everyone is fearing the levels are going to be dead end meat grinders like Operation Metro. It sounds like they've added enough alternate routes and areas to make the gameplay varied. Some people really like Metro though. It is a great way to level a weapon faster.
I completely agree that it's the most MMO fun I've had, though my experience is minimal. The area designs are really quite wonderful. Velika has such cool architecture I just love wandering and taking it all in.
I was so close to spitting my coffee right then. Thanks.
Yup, Burnout Paradise. There must be something about open world games that lets my mind drift.