duwease
Duwease
duwease

Hell yeah, Beat Saber! So eagerly awaiting that.

As for the Moves, I don’t know if you can anymore, but early on in the PSVR lifespan you could get old ones on eBay from the failed PS3 or whatever motion control experiment and they work fine.  That’s what I did.

A few do (Doom, Arizona Sunshine). Nothing essential, although I liked Doom.

I do have interest in Creed, as I LOVED Knockout League. It’s a different, more realistic style boxing game, but I’m down. The feeling of actually throwing punches really feels satisfying when it mimics your real movements that closely.

Now that you’ve got the Aim, try and snag Farpoint for cheap. It’s a fairly short experience, but a solid one and they really did some things that make you salivate for the future of immersion in ‘cutscenes’ in games IMO.

Also, yeah, Celeste is just holistically good.  Never thought I’d like the story and characters in

See above :)

In Hatoful, after you get every ending, play through one more time from the beginning. In my mind, it was very very very worth it. That’s all I’ll say.

For Undertale, I think that early “antagonism” that you describe is the game gently guiding you from the outset into the idea that you should be questioning what it

I don’t recall SR3's actual plot. I have a faint feeling that I followed along on some sort of cohesive plot, though I mainly recall various comedic bits that I found hilarious. Those comedy bits are what keep me addicted to the series.

People say that about This War of Mine, but for me it was the perfect ‘oh god will I make it oh god oh god oh god I MADE IT’ rush.  Granted, if the scales had tipped a bit and I didn’t make it, I might have been pretty frustrated.

Man, this brings back memories of long days with Bard’s Tale Construction Set, slaving over creating the perfect RPG — the perfect RPG that will never be played because this was the era before the internet made sharing such things with others reasonable.

Personally I haven’t had much time to play this week, and so

Oh yeah, the PS Aim is a huge immersion-changer. It doesn’t seem like much, but having a physical gun in your hand that matches 1-to-1 to the one on the screen adds a hard-to-describe but very important component that gets the brain extra involved in the actions onscreen. Aiming down actual, physical sights instead of

Firewall is straight amazing, and frankly a game-changer for anyone who likes online shooters. I just don’t have much to say each week other than what I said last week, but it’s worth reiterating:

Mechanically, FW:ZH shows that VR is a game-changer for online shooters. Full control of your character means you can

I’m kinda interested in Town as well — RPG’s that eschew the ‘save the world’ plot in favor of a more tightly focused story always nail it for me. Dragon Age 2, Vagrant Story... let’s hope this keeps up the streak.

Your detailed breakdown and Die Hard-based illustration brings joy to my heart.

Felt the same about Bound.  I played it in VR, which was GORGEOUS, and I have to wonder whether they just focused so hard on presenting a ‘blow you away’ visual experience in VR that they didn’t have time for.. ya know.. the game.

Just levelled up my kingdom the first time in Ni No Kuni, and it’s a fun little relaxing timewaster. I find myself wanting to return to it when it’s time to relax, because I can just turn my brain off and upgrade and level up things. It’s like a phone game in that way.  I’ve had very little actual story progress, as

I liked but didn’t love the first one, but frankly I feel that way about most SG things (except Totoro).  Although, had the English version not artificially extended the plot by about 50% from the original 3DS version, I would’ve loved it.  So if time is a concern, I recommend just playing until the plot resolves

Enchanter is indeed a good series, and IMO better than Zork.  Zork has its share of maddeningly opaque puzzles, arbitrary limits, and a vague story -- all things that Enchanter fixes.

Now playing

Speaking of online shooters, Firewall Zero Hour was released, and HOLY CRAP does it advance the shooter genre by leaps and bounds. It doesn’t sound like much, but free rifle movement using the Aim makes such a huge fun and immersion difference. ACTUALLY squatting behind cover and ACTUALLY peeking out.. the ability to

I finished up Wolfenstein and am now playing The Persistence, a VR roguelike System Shock for PSVR. For my money, the best part of System Shock is early on when you’re scrabbling for weapons, vulnerable to the various horrors everywhere and carefully sneaking around, and The Persistence basically extends that to the

That’s exactly how I’m doing it!  It also really nailed it for me.. serious ‘action’ stuff turns me off because it inevitably wants you to take completely impossible and ridiculous feats at face value.  I much prefer a winking, over-the-top attitude towards it that allows all involved to have a little fun with it. 

Been scubaing, so not much game time. I did play my go-to for long trips, Phoenix Wright: Spirit of Justice. The move to a corrupt theocracy set up to railroad defendants was a clever shift now that the Japanese legal system they were originally lampooning has changed, but it’s still the same ol’ PW. Man, I just love