duwease
Duwease
duwease

I think Beat Saber itself is pretty lowkey enough to run on any hardware. Other than that, it’ll depend on the game but most VR stuff can run on PS4 in some fashion, so hardware at that level or more should work. Granted it may have to turn down some quality, but frankly the immersion level is so huge that graphical

Replaying Last of Us 2, for two reasons.

One, to have a “gamey” playthrough, as my first was a “story” playthrough. Naughty Dog does an absolute top-tier of a job of immersion in its modern games if you let it — “let it” meaning skip the desire to put the main plot on hold to poke around. You always can tell where

Now that we're all going to isolated places and trying not to catch diseases I guess the competition was too much.

I wish RetroAchievements had existed during my Great Emulator Binge of the early 2000's.  I could have wasted so much more time!

Astro Bot is so criminally underrated.  If Nintendo had made it or VR had a eider audience, it'd be heralded as a classic.

Totally underrated game. And I found when reading strategy forums later that the gameplay itself was quite clever as well.. the game just did a terrible job of teaching you how to play it.  From what I remember, you were mainly meant to be directly fighting in merged mode as much as possible, with other units just

Aso, take copious notes of anything that might remotely identify a person or their role even if you don't know who yet.. no adjective or gender pronoun or visual distinction goes unused.  It's a tightly wound puzzle box.

The deck picture unblurs people once you’ve encountered enough info to figure them out, which may mean it’s easier to do them asap with less story opened? Not sure, I plowed ahead. IIRC, I got very few my first run through of the “story”, and found it much easier when I visited areas by appearance of person to see

Our first Gloomhaven night was incredibly difficult.  It's a lot to learn.  But once you've gotten 70% of it, it just gets easier and more fun.  I've been playing it weekly now for about a year, and still doing new content (haven't scratched the expansion yet!)  As far as doing it wrong, you will continue to do so on

Hmmm, haven’t played No Man’s Sky yet, but I have a serious eye on the VR version coming out on the 13th.  Quiet exploration and VR seem match made to enhance each other.

I think there was actually a clever game design in Brutal Legend, they just did a piss poor job of teaching it to you. I liked it enough to play online a small amount to see if I could get the eachievements, which led to me reading online strategy discussions, during which I found I’d played the entire campaign

Reading this, I’m really surprised the original Doom games didn’t have a mode where you always started with a pistol, as it really shoes off the design. I was always a bit of a save scummer back then, and it wasn't until I replayed some of the old levels in Doom VFR that I realized how fun this style of play was when

Yeah, I felt the same about Spidey. Especially the random crime missions -- I think I actually would have walked away with a better opinion of the game if there were at least 50% less of those.  The repetition drags down the memory of the less. Developers really need to learn that ‘less is more’.

Agreed on Astro-Bot. It’s too bad public perception on VR is so tentative, because this could easily be a Mario 64/Ocarina watershed sort of “WOW” game that people remember fondly many years down the road.

I haven’t had too much time to play, so I’m about 2/3-3/4 through the campaign.. right around the time the Expert songs start appearing. Just now did the first one after a bunch of practice to get the rhythym for the rapid-fire ‘waggle-waggle-waggle-waggle’ part in ‘There For You’. Phew.. you’re right, SS is gonna be

I think you got it.  The two characters got caught up in finding things -- the ‘mystery’, each other -- and making them a little larger than life in an attempt to distract themselves from what they were there to run from.  Then the harsh disappointment of reality sets in and they snap out of it.

I can’t hear “Capybara Games” without mentioning the criminally underrated Might & Magic: Clash of Heroes. I was luckily enough to grab it on the Play Store while it still existed, and it’s still a fixture on Uber rides. It should have spawned a whole series, and when I think back on last gen’s games, it shockingly

I thought I had heard that all the fighters would be available from the start. Not that I’m complaining, though.. I like unlocking things! And it will most likely be myself and the little one co-oping instead of there being a bunch of VS battles in my household, so it adds a lot of things for us to do. I’m actually

Nice to see some love for Infocom. A lot of treasures in there.. Planetfall of course, but I recall Trinity being interesting as well. I’ll also always remember various parts of Hitchhiker’s Guide and Bureaucracy.. both Douglas Adams gems, and I got a huge kick out of seeing a homage to the latter in a main quest in Wi

Another enlightening and personal reading of a game’s themes.  I can’t help but think you should have a book.